Release v0.1.1
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@@ -4,6 +4,27 @@ All notable changes to Funplay MCP for Cocos will be documented in this file.
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This project follows a simple changelog format inspired by [Keep a Changelog](https://keepachangelog.com/), and uses semantic versioning when releases are tagged.
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## [0.1.1] - 2026-04-16
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### Added
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- Added automatic port fallback when the configured MCP port is already occupied.
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- Added actual-running-port reporting in MCP server status and panel state.
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- Added `.github/pull_request_template.md` for repository contribution guidance.
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- Added `.github/workflows/ci.yml` for lightweight GitHub validation.
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- Added a lightweight GitHub Star promotion log after successful MCP server startup.
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### Changed
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- Updated one-click MCP client configuration to write the actual running server port instead of the requested port when port fallback is active.
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- Updated the MCP panel status line to show configured-port to actual-port fallback information.
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- Updated the English and Chinese README files to document automatic port fallback behavior.
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### Fixed
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- Fixed VS Code one-click configuration to use platform-specific config paths with macOS fallback behavior.
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- Fixed Windows one-click MCP configuration path resolution by using a more reliable home/appdata lookup strategy.
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## [0.1.0] - 2026-04-15
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### Added
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+1
-1
@@ -1,7 +1,7 @@
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{
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"name": "funplay-cocos-mcp",
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"package_version": 2,
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"version": "0.1.0",
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"version": "0.1.1",
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"description": "Embedded MCP server for Cocos Creator with scene script execution, project resources, prompts, and file/scene tools.",
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"author": "Funplay",
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"license": "MIT",
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