fix: Windows spawn, prefab path, preview API, asset deps, error messages; add execute-context resource, tool descriptions, scene/script/asset tools
Bug fixes (verified against Cocos Creator 3.8.8): - diagnostics: shell:true for .cmd/.bat on Windows (T125/T126) - prefabs: duplicatePrefab target resolves under assets/ (T420) - cocos-project: add preview.open candidate for 3.8.8 (T444) - assets-advanced: detect directory assets in inspectAssetDependencies (T110) - scene: improve component-not-found errors with compilation hint (T429) Documentation improvements: - tool-registry: add enum and injected vars to execute_javascript, path format examples, asset ref limitation note - resources: add cocos://mcp/execute-context resource with variables, patterns, pitfalls New tools (core 37->38, full 101->110): - scene-management: create_scene, query_scene_state (core), copy_paste_node, rename_node, reparent_node - scripts: create_script with component/plain templates - prefabs: create_prefab - assets-advanced: batch_asset_ops, find_unused_assets
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@@ -97,8 +97,12 @@ function collectUuidReferences(content) {
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async function inspectAssetDependencies(projectPath, target, options = {}) {
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const info = await queryAssetInfo(target);
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const isDirectory = info && (info.isDirectory || info.type === 'folder' || (info.url && !path.extname(info.url)));
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const filePath = assetFilePath(projectPath, info);
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if (!filePath) {
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if (isDirectory) {
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throw new Error(`Cannot inspect dependencies of a directory asset: ${target}. Please specify a file asset (e.g. a .prefab, .scene, or .mat file).`);
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}
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throw new Error(`Asset file was not found: ${target}`);
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}
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@@ -210,12 +214,190 @@ function createAssetsAdvancedTools({ createSchema, getRuntimeContext }) {
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return await validateAssetDependencies(projectPath, args);
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},
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},
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{
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name: 'batch_asset_ops',
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profile: 'full',
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description: '[core] Batch import or delete assets in the Cocos asset database.',
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inputSchema: createSchema(
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{
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action: {
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type: 'string',
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enum: ['import', 'delete'],
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description: 'Batch operation.',
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},
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sourceDirectory: {
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type: 'string',
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description: 'Local filesystem source path (import only).',
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},
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targetDirectory: {
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type: 'string',
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description: 'Asset-db target URL, e.g. db://assets/textures (import only).',
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},
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urls: {
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type: 'array',
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items: { type: 'string' },
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description: 'Asset URLs to delete (delete only).',
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},
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},
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['action']
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),
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handler: async (args) => {
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const action = String(args.action || '').trim();
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if (action === 'import') {
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const sourceDirectory = String(args.sourceDirectory || '').trim();
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const targetDirectory = String(args.targetDirectory || '').trim();
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if (!sourceDirectory) {
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throw new Error('sourceDirectory is required for action: import.');
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}
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if (!targetDirectory) {
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throw new Error('targetDirectory is required for action: import.');
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}
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if (!global.Editor || !Editor.Message || typeof Editor.Message.request !== 'function') {
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throw new Error('Editor.Message.request is unavailable in the Cocos extension host.');
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}
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const result = await Editor.Message.request('asset-db', 'import-asset', sourceDirectory, targetDirectory);
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return { action, sourceDirectory, targetDirectory, result };
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}
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if (action === 'delete') {
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const urls = Array.isArray(args.urls) ? args.urls.filter(Boolean) : [];
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if (urls.length === 0) {
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throw new Error('urls is required for action: delete.');
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}
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if (!global.Editor || !Editor.Message || typeof Editor.Message.request !== 'function') {
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throw new Error('Editor.Message.request is unavailable in the Cocos extension host.');
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}
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const results = [];
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for (const url of urls) {
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try {
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await Editor.Message.request('asset-db', 'delete-asset', url);
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results.push({ url, deleted: true });
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} catch (error) {
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results.push({ url, deleted: false, error: error.message });
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}
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}
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return { action, urls, results };
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}
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throw new Error(`Unknown action: ${action}. Must be one of: import, delete.`);
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},
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},
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{
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name: 'find_unused_assets',
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profile: 'full',
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description: '[core] Find assets not referenced by any scene, prefab, or animation in the project.',
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inputSchema: createSchema(
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{
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directory: {
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type: 'string',
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description: 'Asset-db directory to scan. Default: db://assets.',
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},
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excludeDirectories: {
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type: 'array',
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items: { type: 'string' },
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description: 'Directories to exclude from the reference scan.',
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},
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assetTypes: {
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type: 'array',
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items: { type: 'string' },
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description: 'Filter by Cocos asset type, e.g. ["cc.Texture2D", "cc.AudioClip"].',
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},
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limit: { type: 'number', description: 'Max results. Default 200.' },
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},
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[]
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),
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handler: async (args) => {
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const { projectPath } = getRuntimeContext();
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return await findUnusedAssets(projectPath, args);
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},
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},
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];
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}
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const SERIALIZED_EXTENSIONS = ['.scene', '.prefab', '.anim', '.mat'];
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const SKIP_UNUSED_EXTENSIONS = ['.ts', '.scene'];
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async function findUnusedAssets(projectPath, options = {}, listAssetsFn) {
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const listAssetsRef = typeof listAssetsFn === 'function' ? listAssetsFn : listAssets;
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const directory = options.directory || 'db://assets';
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const excludeDirs = Array.isArray(options.excludeDirectories) ? options.excludeDirectories : [];
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const assetTypes = Array.isArray(options.assetTypes) ? options.assetTypes : undefined;
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const limit = Number.isFinite(options.limit) ? Math.max(1, options.limit) : 200;
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const allAssets = await listAssetsRef({
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pattern: directory + '/**',
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ccType: assetTypes,
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});
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const referencedUuids = new Set();
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const assetsDir = path.join(projectPath, 'assets');
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function scanDir(dir) {
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let entries;
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try {
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entries = fs.readdirSync(dir, { withFileTypes: true });
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} catch (_) {
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return;
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}
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for (const entry of entries) {
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const fullPath = path.join(dir, entry.name);
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if (entry.isDirectory()) {
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if (entry.name === 'node_modules' || entry.name === 'temp' || entry.name === 'library') {
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continue;
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}
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const relativePath = path.relative(assetsDir, fullPath).replace(/\\/g, '/');
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if (excludeDirs.some((excl) => relativePath.startsWith(String(excl)))) {
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continue;
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}
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scanDir(fullPath);
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} else {
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const ext = path.extname(entry.name).toLowerCase();
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if (!SERIALIZED_EXTENSIONS.includes(ext)) {
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continue;
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}
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try {
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const content = fs.readFileSync(fullPath, 'utf8');
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const refs = collectUuidReferences(content);
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for (const ref of refs) {
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referencedUuids.add(ref.uuid);
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}
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} catch (_) {
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// Skip unreadable files
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}
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}
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}
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}
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scanDir(assetsDir);
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const unused = allAssets.filter((asset) => {
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if (!asset || !asset.uuid) {
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return false;
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}
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if (asset.isDirectory) {
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return false;
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}
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const url = asset.url || asset.source || '';
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const ext = path.extname(url).toLowerCase();
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if (SKIP_UNUSED_EXTENSIONS.includes(ext)) {
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return false;
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}
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return !referencedUuids.has(asset.uuid);
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});
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return {
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totalScanned: allAssets.length,
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unusedCount: unused.length,
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referencedCount: referencedUuids.size,
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unused: unused.slice(0, limit),
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};
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}
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module.exports = {
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collectUuidReferences,
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createAssetsAdvancedTools,
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findUnusedAssets,
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inspectAssetDependencies,
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validateAssetDependencies,
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};
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