Release v0.3.0

This commit is contained in:
winlifes
2026-05-20 18:52:25 -07:00
parent 3ab48e2457
commit c57cf140a8
11 changed files with 1113 additions and 33 deletions
+430 -4
View File
@@ -1,5 +1,6 @@
'use strict';
const crypto = require('crypto');
const fs = require('fs');
const path = require('path');
const {
@@ -22,9 +23,24 @@ const {
searchProjectLogs,
} = require('./logs');
const { resolveProjectPath } = require('./path-safety');
const {
createProjectSkill,
listProjectInstructions,
readProjectInstruction,
writeProjectInstruction,
} = require('./project-instructions');
const {
applyPrefabInstance,
duplicatePrefab,
editPrefabJson,
inspectPrefab,
revertPrefabInstance,
validatePrefabReferences,
} = require('./prefabs');
const { captureDesktopScreenshot, captureEditorWindowScreenshot, capturePanelScreenshot } = require('./screenshots');
const { checkForUpdate } = require('./update-checker');
const { safeStringify } = require('./utils');
const IMAGE_DATA_URI_PREFIX = 'data:image/png;base64,';
const TOOL_CATEGORY_RULES = [
['updates', /update/],
@@ -35,6 +51,7 @@ const TOOL_CATEGORY_RULES = [
['files', /file|directory|exists|refresh_assets/],
['assets', /asset|scene$|scenes|open_scene|run_scene_asset/],
['prefabs', /prefab/],
['instructions', /instruction|skill/],
['selection', /selection|select_/],
['components', /component/],
['ui', /canvas|label|button|sprite/],
@@ -57,6 +74,34 @@ function createSchema(properties, required) {
return schema;
}
function createOutputSchema(dataSchema = {}) {
return {
type: 'object',
properties: {
ok: { type: 'boolean', description: 'Whether the tool call completed successfully.' },
tool: { type: 'string', description: 'Tool name that produced this result.' },
callId: { type: 'string', description: 'Stable identifier for this tool call result.' },
timestamp: { type: 'string', description: 'ISO timestamp when the result envelope was produced.' },
summary: { type: 'string', description: 'Short human-readable result summary.' },
data: dataSchema,
refs: {
type: 'array',
description: 'Stable references discovered in the result for follow-up tool calls.',
items: {
type: 'object',
properties: {
type: { type: 'string' },
id: { type: 'string' },
path: { type: 'string' },
name: { type: 'string' },
},
},
},
},
required: ['ok', 'tool', 'callId', 'timestamp', 'data'],
};
}
function inferToolCategory(toolName) {
for (const [category, pattern] of TOOL_CATEGORY_RULES) {
if (pattern.test(toolName)) {
@@ -86,6 +131,26 @@ function toolCategory(tool) {
return tool.category || inferToolCategory(tool.name);
}
function inferToolAnnotations(tool) {
const name = tool.name;
const category = toolCategory(tool);
const readOnly = /^(get|list|inspect|find|read|search|check|validate|exists|capture)/.test(name);
const destructive = /(delete|remove|clear|replace|write|reset|set_|execute|run_scene|invoke|emit|simulate)/.test(name);
const idempotent = readOnly || /^(set|select|open|pause|resume|stop|refresh)/.test(name);
return {
title: name
.split('_')
.map((part) => part.charAt(0).toUpperCase() + part.slice(1))
.join(' '),
readOnlyHint: readOnly,
destructiveHint: readOnly ? false : destructive,
idempotentHint: idempotent,
openWorldHint: category === 'updates',
...(tool.annotations || {}),
};
}
function isToolExposed(config, tool) {
const profile = config && config.toolProfile === 'full'
? 'full'
@@ -112,6 +177,115 @@ function isToolExposed(config, tool) {
return exposed;
}
function hashObject(value) {
return crypto
.createHash('sha256')
.update(safeStringify(value))
.digest('hex')
.slice(0, 16);
}
function summarizeResult(result) {
if (typeof result === 'string') {
if (result.startsWith(IMAGE_DATA_URI_PREFIX)) {
return 'Image payload returned.';
}
return result.length > 160 ? `${result.slice(0, 160)}...` : result;
}
if (!result || typeof result !== 'object') {
return String(result);
}
if (typeof result.summary === 'string') {
return result.summary;
}
for (const key of ['message', 'path', 'url', 'sceneName', 'projectName']) {
if (typeof result[key] === 'string' && result[key]) {
return `${key}: ${result[key]}`;
}
}
if (Number.isFinite(result.count)) {
return `count: ${result.count}`;
}
return 'Structured result returned.';
}
function normalizeEnvelopeData(result) {
if (typeof result === 'string' && result.startsWith(IMAGE_DATA_URI_PREFIX)) {
return {
image: true,
mimeType: 'image/png',
byteLength: Buffer.byteLength(result.slice(IMAGE_DATA_URI_PREFIX.length), 'base64'),
};
}
return result;
}
function addRef(refs, type, id, extra = {}) {
if (!id) {
return;
}
const key = `${type}:${id}`;
if (refs.some((ref) => ref.key === key)) {
return;
}
refs.push({ key, type, id: String(id), ...extra });
}
function collectRefs(value, refs = [], depth = 0, seen = new WeakSet()) {
if (!value || depth > 5) {
return refs;
}
if (Array.isArray(value)) {
for (const item of value) {
collectRefs(item, refs, depth + 1, seen);
}
return refs;
}
if (typeof value !== 'object') {
return refs;
}
if (seen.has(value)) {
return refs;
}
seen.add(value);
const uuid = value.uuid || value.prefabUuid || value.sceneUuid || value.assetUuid;
const pathValue = value.path || value.node || value.url;
if (uuid) {
addRef(refs, pathValue && String(pathValue).startsWith('db://') ? 'asset' : 'uuid', uuid, {
path: pathValue ? String(pathValue) : undefined,
name: value.name ? String(value.name) : undefined,
});
}
if (typeof pathValue === 'string' && pathValue) {
addRef(refs, pathValue.startsWith('db://') ? 'asset' : 'path', pathValue, {
name: value.name ? String(value.name) : undefined,
});
}
for (const item of Object.values(value)) {
collectRefs(item, refs, depth + 1, seen);
}
return refs;
}
function createResultEnvelope(tool, args, result, options = {}) {
const data = normalizeEnvelopeData(result);
const refs = collectRefs(data).map(({ key, ...ref }) => ref);
const timestamp = new Date().toISOString();
const summary = options.summary || summarizeResult(result);
const callId = `fp_${hashObject({ tool: tool.name, args: args || {}, result: data })}`;
return {
ok: options.ok !== false,
tool: tool.name,
callId,
timestamp,
summary,
data,
refs,
};
}
function summarizeDiagnostics(result) {
if (!result) {
return null;
@@ -217,6 +391,17 @@ async function refreshAssets(projectPath, targetPath) {
return 'File written outside assets directory; no asset-db refresh was needed.';
}
async function resolveNodeUuid(sceneBridge, args) {
if (args && args.uuid) {
return String(args.uuid);
}
const inspected = await sceneBridge.call('inspectNode', args || {});
if (!inspected || !inspected.uuid) {
throw new Error('Target node uuid could not be resolved.');
}
return inspected.uuid;
}
function createToolRegistry({ getRuntimeContext, getStatus, interactionLog, runtimeLog, sceneBridge, editorExecutor }) {
const tools = [
{
@@ -351,6 +536,67 @@ function createToolRegistry({ getRuntimeContext, getStatus, interactionLog, runt
inputSchema: createSchema({}, []),
handler: async () => getCurrentSelection(),
},
{
name: 'list_project_instructions',
profile: 'core',
description: '[specialist] List project AI instruction files and local Codex project skills.',
inputSchema: createSchema({}, []),
handler: async () => {
const { projectPath } = getRuntimeContext();
return listProjectInstructions(projectPath);
},
},
{
name: 'read_project_instruction',
profile: 'core',
description: '[specialist] Read a project AI instruction file such as AGENTS.md, CLAUDE.md, or a .codex skill SKILL.md.',
inputSchema: createSchema(
{
target: { type: 'string', description: 'Project-relative instruction path.' },
},
['target']
),
handler: async (args) => {
const { projectPath } = getRuntimeContext();
return readProjectInstruction(projectPath, args.target);
},
},
{
name: 'write_project_instruction',
profile: 'full',
description: '[core] Create or update a project AI instruction file inside the Cocos project.',
inputSchema: createSchema(
{
target: { type: 'string', description: 'Project-relative instruction path.' },
content: { type: 'string', description: 'Instruction file content.' },
overwrite: { type: 'boolean', description: 'Allow overwriting an existing file. Defaults to true.' },
},
['target', 'content']
),
handler: async (args) => {
const { projectPath } = getRuntimeContext();
return writeProjectInstruction(projectPath, args);
},
},
{
name: 'create_project_skill',
profile: 'full',
description: '[core] Create a local Codex project skill under .codex/skills/{skillName}/SKILL.md.',
inputSchema: createSchema(
{
skillName: { type: 'string', description: 'Filesystem-safe project skill name.' },
title: { type: 'string', description: 'Human-readable skill title.' },
description: { type: 'string', description: 'Skill trigger description.' },
instructions: { type: 'string', description: 'Skill instructions body.' },
overwrite: { type: 'boolean', description: 'Allow overwriting an existing skill. Defaults to true.' },
},
['skillName']
),
handler: async (args) => {
const { projectPath } = getRuntimeContext();
return createProjectSkill(projectPath, args);
},
},
{
name: 'set_selection',
profile: 'core',
@@ -537,6 +783,166 @@ function createToolRegistry({ getRuntimeContext, getStatus, interactionLog, runt
return { count: assets.length, prefabs: assets.slice(0, 200) };
},
},
{
name: 'inspect_prefab',
profile: 'core',
description: '[specialist] Inspect a prefab asset, its metadata, serialized file path, and UUID-like asset references.',
inputSchema: createSchema(
{
target: { type: 'string', description: 'Prefab uuid, db url, or project path.' },
},
['target']
),
handler: async (args) => {
const { projectPath } = getRuntimeContext();
return await inspectPrefab(projectPath, args.target);
},
},
{
name: 'validate_prefab_references',
profile: 'core',
description: '[specialist] Validate prefab asset references by checking serialized UUID references against asset-db.',
inputSchema: createSchema(
{
target: { type: 'string', description: 'Optional prefab uuid, db url, or path. When omitted, scans prefab assets.' },
pattern: { type: 'string', description: 'Optional asset-db pattern used when scanning prefabs.' },
limit: { type: 'number', description: 'Maximum prefab assets to scan when target is omitted.' },
},
[]
),
handler: async (args) => {
const { projectPath } = getRuntimeContext();
return await validatePrefabReferences(projectPath, args);
},
},
{
name: 'duplicate_prefab',
profile: 'full',
description: '[core] Create a new prefab asset by duplicating an existing prefab file without copying its .meta UUID.',
inputSchema: createSchema(
{
source: { type: 'string', description: 'Source prefab uuid, db url, or project path.' },
target: { type: 'string', description: 'Project-relative target path under assets, with or without .prefab.' },
overwrite: { type: 'boolean', description: 'Overwrite target prefab if it already exists.' },
},
['source', 'target']
),
handler: async (args) => {
const { projectPath } = getRuntimeContext();
const result = await duplicatePrefab(projectPath, args);
return { ...result, refresh: await refreshAssets(projectPath, resolveProjectPath(projectPath, result.target)) };
},
},
{
name: 'edit_prefab_json',
profile: 'full',
description: '[core] Edit a prefab JSON file by JSON path assignment or literal search/replace, then validate references.',
inputSchema: createSchema(
{
target: { type: 'string', description: 'Prefab uuid, db url, or project path.' },
jsonPath: { type: 'string', description: 'JSON path such as /0/_name or 0._name when assigning valueJson.' },
valueJson: { type: 'string', description: 'JSON encoded value to assign at jsonPath.' },
search: { type: 'string', description: 'Literal text to search for instead of jsonPath assignment.' },
replace: { type: 'string', description: 'Replacement text for literal search.' },
replaceAll: { type: 'boolean', description: 'Replace all literal matches.' },
createBackup: { type: 'boolean', description: 'Create a .bak file before writing.' },
},
['target']
),
handler: async (args) => {
const { projectPath } = getRuntimeContext();
const result = await editPrefabJson(projectPath, args);
return { ...result, refresh: await refreshAssets(projectPath, resolveProjectPath(projectPath, result.path)) };
},
},
{
name: 'create_prefab_instance',
profile: 'full',
description: '[core] Create a linked prefab instance in the editor hierarchy using Cocos scene create-node when available.',
inputSchema: createSchema(
{
prefabUuid: { type: 'string', description: 'Prefab asset uuid, db url, or path.' },
parentPath: { type: 'string', description: 'Optional parent node path.' },
name: { type: 'string', description: 'Optional override node name.' },
position: { type: 'object', description: 'Optional position {x,y,z}; fallback runtime path only.' },
},
['prefabUuid']
),
handler: async (args) => {
const info = await queryAssetInfo(args.prefabUuid);
const payload = {
assetUuid: info.uuid || args.prefabUuid,
unlinkPrefab: false,
};
if (args.parentPath) {
payload.parent = await resolveNodeUuid(sceneBridge, { path: args.parentPath });
}
if (args.name) {
payload.name = args.name;
}
if (global.Editor && Editor.Message && typeof Editor.Message.request === 'function') {
try {
const createdUuid = await Editor.Message.request('scene', 'create-node', payload);
return {
created: true,
linkedPrefab: true,
prefabUuid: payload.assetUuid,
uuid: createdUuid,
};
} catch (error) {
runtimeLog && runtimeLog.add('warn', `Linked prefab create-node failed: ${error.message}`);
}
}
return await sceneBridge.call('instantiatePrefab', {
...args,
prefabUuid: info.uuid || args.prefabUuid,
});
},
},
{
name: 'inspect_prefab_instance',
profile: 'core',
description: '[specialist] Inspect whether a scene node is linked to a prefab instance and return prefab metadata when available.',
inputSchema: createSchema(
{
path: { type: 'string', description: 'Node hierarchy path.' },
uuid: { type: 'string', description: 'Node uuid.' },
name: { type: 'string', description: 'Fallback exact node name.' },
},
[]
),
handler: async (args) => sceneBridge.call('getPrefabInstanceInfo', args),
},
{
name: 'apply_prefab_instance',
profile: 'full',
description: '[core] Apply a scene prefab instance back to its associated prefab asset using the Cocos editor scene apply-prefab message.',
inputSchema: createSchema(
{
path: { type: 'string', description: 'Node hierarchy path.' },
uuid: { type: 'string', description: 'Node uuid.' },
name: { type: 'string', description: 'Fallback exact node name.' },
},
[]
),
handler: async (args) => await applyPrefabInstance(await resolveNodeUuid(sceneBridge, args)),
},
{
name: 'revert_prefab_instance',
profile: 'full',
description: '[core] Revert a scene prefab instance from its associated prefab asset using available Cocos editor prefab revert messages.',
inputSchema: createSchema(
{
path: { type: 'string', description: 'Node hierarchy path.' },
uuid: { type: 'string', description: 'Node uuid.' },
name: { type: 'string', description: 'Fallback exact node name.' },
},
[]
),
handler: async (args) => await revertPrefabInstance(await resolveNodeUuid(sceneBridge, args)),
},
{
name: 'instantiate_prefab',
profile: 'full',
@@ -1242,6 +1648,7 @@ function createToolRegistry({ getRuntimeContext, getStatus, interactionLog, runt
includeComponents: true,
}).catch((error) => ({ ok: false, error: error.message }));
const runtime = await sceneBridge.call('getRuntimeState', {}).catch((error) => ({ ok: false, error: error.message }));
const performance = await sceneBridge.call('getPerformanceSnapshot', {}).catch((error) => ({ ok: false, error: error.message }));
const diagnostics = args.includeScriptDiagnostics === false
? null
: summarizeDiagnostics(await runScriptDiagnostics(projectPath, args).catch((error) => ({ ok: false, summary: error.message, diagnostics: [] })));
@@ -1250,14 +1657,22 @@ function createToolRegistry({ getRuntimeContext, getStatus, interactionLog, runt
: searchProjectLogs(projectPath, { query: 'error', limit: 20 }).matches;
return {
ok: !scene.error && !runtime.error && (!diagnostics || diagnostics.ok) && (!logErrors || logErrors.length === 0),
ok: !scene.error && !runtime.error && !performance.error && (!diagnostics || diagnostics.ok) && (!logErrors || logErrors.length === 0),
scene,
runtime,
performance,
diagnostics,
logErrors,
};
},
},
{
name: 'get_performance_snapshot',
profile: 'core',
description: '[specialist] Return scene scale and runtime performance-oriented counters such as node/component counts, UI counts, depth, memory, and warnings.',
inputSchema: createSchema({}, []),
handler: async (args) => sceneBridge.call('getPerformanceSnapshot', args),
},
{
name: 'get_runtime_state',
profile: 'core',
@@ -1580,6 +1995,8 @@ function createToolRegistry({ getRuntimeContext, getStatus, interactionLog, runt
name: tool.name,
description: tool.description,
inputSchema: tool.inputSchema,
outputSchema: tool.outputSchema || createOutputSchema(tool.dataSchema),
annotations: inferToolAnnotations(tool),
}));
},
listToolCatalog() {
@@ -1589,6 +2006,8 @@ function createToolRegistry({ getRuntimeContext, getStatus, interactionLog, runt
description: tool.description,
profile: tool.profile,
category: toolCategory(tool),
annotations: inferToolAnnotations(tool),
outputSchema: tool.outputSchema || createOutputSchema(tool.dataSchema),
enabled: isToolExposed(config || {}, tool),
}));
},
@@ -1604,14 +2023,21 @@ function createToolRegistry({ getRuntimeContext, getStatus, interactionLog, runt
try {
const result = await tool.handler(args || {});
const output = toOutput(result);
interactionLog.add(name, 'success', output.slice(0, 500));
const envelope = createResultEnvelope(tool, args || {}, result);
const output = typeof result === 'string' && result.startsWith(IMAGE_DATA_URI_PREFIX)
? result
: toOutput(envelope);
interactionLog.add(name, 'success', envelope.summary.slice(0, 500));
return {
value: result,
value: envelope,
text: output,
};
} catch (error) {
interactionLog.add(name, 'error', error.message);
error.toolEnvelope = createResultEnvelope(tool, args || {}, { message: error.message }, {
ok: false,
summary: error.message,
});
throw error;
}
},