feat: P3 - visual scenario editor with Vue Flow
- editor/: stand-alone Vite multi-page app for visual scenario editing - editor/components/SceneGraph.vue: Vue Flow graph with scene nodes, branch/default/QTE edges - editor/components/NodeEditor.vue: right panel editing video/subtitle paths, choices, QTE params - editor/components/PreviewPanel.vue: embedded video player previewing selected scene - editor/composables/useGraphEditor.ts: bidirectional graph<->JSON sync - editor/App.vue: toolbar (new scene, import/export JSON, load demo, start scene selector) - @vue-flow/core|background|controls: graph visualization dependencies - vite.config.ts: multi-page build (main + editor) - ROADMAP: mark P3 as completed
This commit is contained in:
385
editor/components/NodeEditor.vue
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385
editor/components/NodeEditor.vue
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<script setup lang="ts">
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import { computed, ref, watch } from 'vue'
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import type { SceneNode, Choice } from '@engine/types'
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const props = defineProps<{
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scene: SceneNode | null
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sceneList: { id: string; label: string }[]
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}>()
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const emit = defineEmits<{
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update: [id: string, partial: Partial<SceneNode>]
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addChoice: [sourceId: string]
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updateChoice: [sourceId: string, index: number, partial: Partial<Choice>]
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deleteChoice: [sourceId: string, index: number]
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deleteScene: [id: string]
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close: []
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}>()
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const localVideo = ref('')
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const localSubtitle = ref('')
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const localNextScene = ref('')
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const editingQTE = ref(false)
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const localQteTime = ref(1)
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const localQtePrompt = ref('')
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const localQteKeys = ref('')
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const localQteLimit = ref(3)
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const localQteSuccess = ref('')
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const localQteFail = ref('')
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watch(() => props.scene, (s) => {
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if (!s) return
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localVideo.value = s.videoUrl || ''
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localSubtitle.value = s.subtitleUrl || ''
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localNextScene.value = s.nextScene || ''
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if (s.qte) {
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editingQTE.value = true
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localQteTime.value = s.qte.triggerTime
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localQtePrompt.value = s.qte.prompt
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localQteKeys.value = s.qte.keys.join(', ')
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localQteLimit.value = s.qte.timeLimit
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localQteSuccess.value = s.qte.successScene
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localQteFail.value = s.qte.failScene
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} else {
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editingQTE.value = false
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}
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}, { immediate: true })
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function saveVideo() {
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if (!props.scene) return
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emit('update', props.scene.id, { videoUrl: localVideo.value })
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}
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function saveSubtitle() {
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if (!props.scene) return
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emit('update', props.scene.id, { subtitleUrl: localSubtitle.value })
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}
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function saveNextScene() {
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if (!props.scene) return
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emit('update', props.scene.id, { nextScene: localNextScene.value })
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}
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function saveQTE() {
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if (!props.scene) return
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emit('update', props.scene.id, {
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qte: editingQTE.value ? {
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triggerTime: localQteTime.value,
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prompt: localQtePrompt.value,
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keys: localQteKeys.value.split(',').map((k) => k.trim()).filter(Boolean),
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timeLimit: localQteLimit.value,
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successScene: localQteSuccess.value,
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failScene: localQteFail.value,
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} : undefined,
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})
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}
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</script>
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<template>
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<div class="node-editor" v-if="scene">
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<div class="editor-header">
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<h3>{{ scene.id }}</h3>
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<div class="header-actions">
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<button class="icon-btn danger" @click="emit('deleteScene', scene.id)" title="删除场景">🗑</button>
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<button class="icon-btn" @click="emit('close')" title="关闭">✕</button>
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</div>
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</div>
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<div class="editor-body">
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<div class="field-group">
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<label>视频路径</label>
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<div class="field-row">
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<input v-model="localVideo" @blur="saveVideo" placeholder="/videos/scene.mp4" />
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</div>
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</div>
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<div class="field-group">
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<label>字幕路径</label>
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<div class="field-row">
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<input v-model="localSubtitle" @blur="saveSubtitle" placeholder="/subtitles/scene.vtt" />
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</div>
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</div>
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<div class="field-group">
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<label>默认下一场景 (nextScene)</label>
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<select v-model="localNextScene" @change="saveNextScene">
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<option value="">-- 无 --</option>
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<option v-for="s in sceneList.filter(s => s.id !== scene.id)" :key="s.id" :value="s.id">
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{{ s.label }}
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</option>
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</select>
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</div>
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<div class="field-group">
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<label class="qte-toggle">
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<input type="checkbox" v-model="editingQTE" @change="saveQTE" />
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QTE 快速反应事件
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</label>
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<div v-if="editingQTE" class="qte-fields">
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<div class="qte-row">
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<span>触发时间 (秒)</span>
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<input type="number" v-model.number="localQteTime" @change="saveQTE" min="0" step="0.5" />
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</div>
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<div class="qte-row">
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<span>提示文字</span>
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<input v-model="localQtePrompt" @blur="saveQTE" placeholder="按下空格键!" />
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</div>
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<div class="qte-row">
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<span>按键 (逗号分隔)</span>
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<input v-model="localQteKeys" @blur="saveQTE" placeholder="Space, ArrowUp" />
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</div>
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<div class="qte-row">
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<span>限时 (秒)</span>
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<input type="number" v-model.number="localQteLimit" @change="saveQTE" min="1" step="0.5" />
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</div>
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<div class="qte-row">
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<span>成功场景</span>
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<select v-model="localQteSuccess" @change="saveQTE">
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<option value="">-- 选择 --</option>
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<option v-for="s in sceneList.filter(s => s.id !== scene.id)" :key="s.id" :value="s.id">
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{{ s.label }}
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</option>
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</select>
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</div>
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<div class="qte-row">
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<span>失败场景</span>
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<select v-model="localQteFail" @change="saveQTE">
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<option value="">-- 选择 --</option>
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<option v-for="s in sceneList.filter(s => s.id !== scene.id)" :key="s.id" :value="s.id">
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{{ s.label }}
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</option>
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</select>
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</div>
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</div>
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</div>
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<div class="field-group choices-section">
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<label>选项列表</label>
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<button class="add-btn" @click="emit('addChoice', scene.id)">+ 添加选项</button>
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<div
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v-for="(choice, index) in (scene.choices || [])"
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:key="index"
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class="choice-item"
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>
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<div class="choice-header">
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<span>选项 {{ index + 1 }}</span>
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<button class="icon-btn danger small" @click="emit('deleteChoice', scene.id, index)">×</button>
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</div>
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<input
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:value="choice.text"
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@blur="emit('updateChoice', scene.id, index, { text: ($event.target as HTMLInputElement).value })"
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placeholder="选项文字"
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/>
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<select
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:value="choice.targetScene"
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@change="emit('updateChoice', scene.id, index, { targetScene: ($event.target as HTMLSelectElement).value })"
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>
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<option value="">-- 目标场景 --</option>
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<option v-for="s in sceneList.filter(s => s.id !== scene.id)" :key="s.id" :value="s.id">
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{{ s.label }}
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</option>
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</select>
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<div class="choice-extra">
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<label class="inline-label">限时(秒, 0=不限)</label>
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<input
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type="number"
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:value="choice.timeLimit ?? 0"
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@change="emit('updateChoice', scene.id, index, { timeLimit: +($event.target as HTMLInputElement).value })"
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min="0" step="1"
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class="time-input"
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/>
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</div>
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</div>
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</div>
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</div>
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</div>
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<div class="node-editor empty-state" v-else>
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<p>点击左侧画布中的节点来编辑</p>
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</div>
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</template>
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<style scoped>
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.node-editor {
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width: 340px;
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height: 100%;
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background: #141428;
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border-left: 1px solid rgba(255,255,255,0.08);
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display: flex;
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flex-direction: column;
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overflow: hidden;
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}
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.empty-state {
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align-items: center;
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justify-content: center;
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color: #555;
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font-size: 14px;
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}
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.editor-header {
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display: flex;
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align-items: center;
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justify-content: space-between;
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padding: 14px 16px;
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border-bottom: 1px solid rgba(255,255,255,0.06);
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}
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.editor-header h3 {
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font-size: 16px;
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font-weight: 500;
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color: #ddd;
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}
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.header-actions {
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display: flex;
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gap: 6px;
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}
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.icon-btn {
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background: none;
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border: 1px solid rgba(255,255,255,0.12);
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color: #888;
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width: 28px;
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height: 28px;
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border-radius: 4px;
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cursor: pointer;
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font-size: 13px;
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}
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.icon-btn:hover { color: #ddd; border-color: rgba(255,255,255,0.25); }
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.icon-btn.danger:hover { color: #e74c3c; border-color: #e74c3c; }
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.icon-btn.small { width: 22px; height: 22px; font-size: 11px; }
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.editor-body {
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flex: 1;
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overflow-y: auto;
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padding: 12px 16px;
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display: flex;
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flex-direction: column;
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gap: 14px;
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}
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.field-group {
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display: flex;
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flex-direction: column;
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gap: 6px;
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}
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.field-group label {
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font-size: 12px;
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color: #888;
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text-transform: uppercase;
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letter-spacing: 0.5px;
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}
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.field-row {
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display: flex;
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gap: 6px;
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}
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input, select {
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width: 100%;
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padding: 8px 10px;
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font-size: 13px;
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background: rgba(255,255,255,0.05);
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border: 1px solid rgba(255,255,255,0.1);
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border-radius: 4px;
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color: #ddd;
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outline: none;
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}
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input:focus, select:focus {
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border-color: rgba(255,255,255,0.25);
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}
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.qte-toggle {
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display: flex;
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align-items: center;
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gap: 8px;
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cursor: pointer;
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}
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.qte-toggle input[type="checkbox"] {
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width: auto;
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}
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.qte-fields {
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display: flex;
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flex-direction: column;
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gap: 8px;
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padding: 10px;
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background: rgba(255,255,255,0.03);
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border-radius: 4px;
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}
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.qte-row {
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display: flex;
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align-items: center;
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gap: 8px;
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}
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.qte-row span {
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font-size: 12px;
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color: #777;
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white-space: nowrap;
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min-width: 80px;
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}
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.qte-row input, .qte-row select {
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flex: 1;
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}
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.choices-section {
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border-top: 1px solid rgba(255,255,255,0.06);
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padding-top: 12px;
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}
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.add-btn {
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padding: 6px 12px;
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font-size: 12px;
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color: #8cf;
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background: rgba(100,200,255,0.08);
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border: 1px solid rgba(100,200,255,0.2);
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border-radius: 4px;
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cursor: pointer;
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transition: background 0.2s;
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}
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.add-btn:hover { background: rgba(100,200,255,0.15); }
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.choice-item {
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display: flex;
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flex-direction: column;
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gap: 6px;
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padding: 8px;
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background: rgba(255,255,255,0.02);
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border: 1px solid rgba(255,255,255,0.05);
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border-radius: 4px;
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}
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.choice-header {
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display: flex;
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justify-content: space-between;
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align-items: center;
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font-size: 11px;
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color: #666;
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}
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.choice-extra {
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display: flex;
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align-items: center;
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gap: 8px;
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}
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.inline-label {
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font-size: 11px;
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color: #666;
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white-space: nowrap;
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}
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.time-input {
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width: 60px;
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}
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</style>
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105
editor/components/PreviewPanel.vue
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105
editor/components/PreviewPanel.vue
Normal file
@@ -0,0 +1,105 @@
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<script setup lang="ts">
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import { ref, watch, computed } from 'vue'
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const props = defineProps<{
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videoUrl: string | null
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}>()
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const videoRef = ref<HTMLVideoElement | null>(null)
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const playing = ref(false)
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const paused = ref(false)
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watch(() => props.videoUrl, (url) => {
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if (!videoRef.value || !url) return
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videoRef.value.src = url
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playing.value = false
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paused.value = false
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})
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function togglePlay() {
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if (!videoRef.value) return
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if (videoRef.value.paused) {
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videoRef.value.play().catch(() => {})
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playing.value = true
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} else {
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videoRef.value.pause()
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playing.value = false
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}
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}
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</script>
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<template>
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<div class="preview-panel">
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<div class="preview-header">预览</div>
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<div class="preview-video" v-if="videoUrl">
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<video ref="videoRef" preload="auto" />
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<div class="preview-controls">
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<button @click="togglePlay">{{ playing ? '暂停' : '播放' }}</button>
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</div>
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</div>
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<div class="preview-empty" v-else>
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<span>选择场景节点以预览视频</span>
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</div>
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</div>
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</template>
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<style scoped>
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.preview-panel {
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width: 320px;
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height: 100%;
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background: #141428;
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border-left: 1px solid rgba(255,255,255,0.08);
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display: flex;
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flex-direction: column;
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}
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.preview-header {
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padding: 14px 16px;
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font-size: 14px;
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color: #888;
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border-bottom: 1px solid rgba(255,255,255,0.06);
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text-transform: uppercase;
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letter-spacing: 1px;
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}
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.preview-video {
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padding: 12px;
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display: flex;
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flex-direction: column;
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gap: 8px;
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}
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.preview-video video {
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width: 100%;
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background: #000;
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border-radius: 4px;
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}
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.preview-controls {
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display: flex;
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justify-content: center;
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}
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.preview-controls button {
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padding: 6px 20px;
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font-size: 12px;
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background: rgba(255,255,255,0.08);
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border: 1px solid rgba(255,255,255,0.15);
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color: #ddd;
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border-radius: 3px;
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cursor: pointer;
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}
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.preview-controls button:hover {
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background: rgba(255,255,255,0.15);
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}
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.preview-empty {
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flex: 1;
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display: flex;
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align-items: center;
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justify-content: center;
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color: #444;
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font-size: 13px;
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}
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</style>
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93
editor/components/SceneGraph.vue
Normal file
93
editor/components/SceneGraph.vue
Normal file
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<script setup lang="ts">
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import { watch, ref, onMounted } from 'vue'
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import { VueFlow, useVueFlow } from '@vue-flow/core'
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import { Background } from '@vue-flow/background'
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import { Controls } from '@vue-flow/controls'
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import '@vue-flow/core/dist/style.css'
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import '@vue-flow/controls/dist/style.css'
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import '@vue-flow/core/dist/theme-default.css'
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import type { Node, Edge, Connection } from '@vue-flow/core'
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const props = defineProps<{
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sceneNodes: { id: string; label: string }[]
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sceneEdges: { id: string; source: string; target: string; label?: string }[]
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startScene: string
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selectedNodeId: string | null
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}>()
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const emit = defineEmits<{
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selectNode: [id: string]
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addNode: []
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addEdge: [source: string, target: string]
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}>()
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const { nodes, edges, onNodeClick, onConnect, fitView } = useVueFlow()
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function rebuild() {
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nodes.value = props.sceneNodes.map((n, i) => ({
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id: n.id,
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type: 'default',
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position: { x: (i % 4) * 220 + 50, y: Math.floor(i / 4) * 120 + 50 },
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data: { label: n.id === props.startScene ? `▶ ${n.label}` : n.label },
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style: n.id === props.startScene
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? 'background:#1b5e20; color:#fff; border-color:#388e3c'
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: n.id === props.selectedNodeId
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? 'background:#1565c0; color:#fff; border-color:#1976d2'
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: '',
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sourcePosition: 'right' as const,
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targetPosition: 'left' as const,
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connectable: true,
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}))
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edges.value = props.sceneEdges.map((e) => ({
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id: e.id,
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source: e.source,
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target: e.target,
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label: e.label || '',
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animated: true,
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style: { stroke: '#4fc3f7' },
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labelStyle: { fill: '#aaa', fontWeight: 400, fontSize: 11 },
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labelBgStyle: { fill: 'rgba(0,0,0,0.7)' },
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}))
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}
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watch(() => [props.sceneNodes, props.sceneEdges, props.startScene, props.selectedNodeId], () => {
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rebuild()
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}, { deep: true, immediate: true })
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onNodeClick((event) => {
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emit('selectNode', event.node.id)
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})
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onConnect((connection: Connection) => {
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if (connection.source && connection.target) {
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emit('addEdge', connection.source, connection.target)
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}
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})
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onMounted(() => {
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setTimeout(() => fitView({ padding: 0.2 }), 100)
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})
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</script>
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<template>
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<div class="scene-graph">
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<VueFlow
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:nodes="nodes"
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:edges="edges"
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:min-zoom="0.2"
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:max-zoom="2"
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>
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<Background :gap="20" />
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<Controls />
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</VueFlow>
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</div>
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</template>
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<style scoped>
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.scene-graph {
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width: 100%;
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height: 100%;
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background: #0d0d1a;
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}
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</style>
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Block a user