feat: collapsible NodeEditor panel with right-edge bar

This commit is contained in:
2026-06-16 17:06:25 +08:00
parent 0616f4a702
commit 6bd61ae522
3 changed files with 93 additions and 28 deletions

View File

@@ -165,7 +165,7 @@ html, body { width: 100%; height: 100%; overflow: hidden; background: #0a0a16; c
.toolbar-actions button.secondary { color: #8cf; border-color: rgba(100,200,255,0.2); background: rgba(100,200,255,0.06); }
.toolbar-actions button.active { background: rgba(100,200,255,0.18); color: #fff; }
.error-bar { padding: 8px 16px; background: #4a1a1a; color: #f88; font-size: 13px; flex-shrink: 0; }
.editor-main { flex: 1; display: flex; overflow: hidden; }
.editor-main { flex: 1; display: flex; overflow: hidden; position: relative; }
.graph-area { flex: 1; }
.loading-hint { display: flex; align-items: center; justify-content: center; height: 100%; color: #555; font-size: 14px; }
</style>

View File

@@ -54,49 +54,103 @@ function onBlur() {
</script>
<template>
<div class="node-editor" v-if="scene || jsonText">
<div class="editor-header">
<h3>{{ scene ? scene.id : '全局配置' }}<span v-if="!scene && store.aiChanges?.globalFields?.length" class="global-diff-tag" :title="store.aiChanges.globalFields.join(', ')"> 已修改 {{ store.aiChanges.globalFields.length }} 字段</span></h3>
<div class="header-actions">
<span v-if="saved" class="saved-hint">已保存</span>
<span v-if="errorMsg" class="error-hint">JSON 错误: {{ errorMsg }}</span>
<button class="icon-btn" @click="store.showAIPanel = true" title="AI 助手">🤖</button>
<button v-if="scene" class="icon-btn danger" @click="emit('deleteScene', scene.id)" title="删除场景">🗑</button>
<button v-if="scene" class="icon-btn" @click="emit('close')" title="关闭"></button>
<div class="node-editor">
<Transition name="slide-right">
<div v-if="!store.nodeEditorCollapsed" class="ne-expanded">
<div class="editor-header">
<h3>{{ scene ? scene.id : '全局配置' }}<span v-if="!scene && store.aiChanges?.globalFields?.length" class="global-diff-tag" :title="store.aiChanges.globalFields.join(', ')"> 已修改 {{ store.aiChanges.globalFields.length }} 字段</span></h3>
<div class="header-actions">
<span v-if="saved" class="saved-hint">已保存</span>
<span v-if="errorMsg" class="error-hint">JSON 错误: {{ errorMsg }}</span>
<button class="icon-btn" @click="store.showAIPanel = true" title="AI 助手">🤖</button>
<button class="icon-btn" @click="store.nodeEditorCollapsed = true" title="折叠"></button>
<button v-if="scene" class="icon-btn danger" @click="emit('deleteScene', scene.id)" title="删除场景">🗑</button>
<button v-if="scene" class="icon-btn" @click="emit('close')" title="关闭"></button>
</div>
</div>
<textarea
class="json-area"
:class="{ error: errorMsg }"
:value="jsonText"
@input="jsonText = ($event.target as HTMLTextAreaElement).value"
@blur="onBlur"
spellcheck="false"
></textarea>
</div>
</Transition>
<div v-if="store.nodeEditorCollapsed" class="ne-collapsed-bar" @click="store.nodeEditorCollapsed = false">
<span class="ne-bar-arrow"></span>
<span class="ne-bar-label">{{ scene?.id || '全局' }}</span>
</div>
<textarea
class="json-area"
:class="{ error: errorMsg }"
:value="jsonText"
@input="jsonText = ($event.target as HTMLTextAreaElement).value"
@blur="onBlur"
spellcheck="false"
></textarea>
</div>
<div class="node-editor empty-state" v-else-if="Object.keys(store.gameData.scenes).length === 0">
<p>加载或新建场景后开始编辑</p>
</div>
</template>
<style scoped>
.node-editor {
position: absolute;
top: 0;
right: 0;
bottom: 0;
z-index: 100;
}
.ne-expanded {
position: absolute;
top: 0;
right: 0;
bottom: 0;
width: 340px;
height: 100%;
background: #141428;
border-left: 1px solid rgba(255,255,255,0.08);
display: flex;
flex-direction: column;
overflow: hidden;
pointer-events: auto;
}
.empty-state {
.ne-collapsed-bar {
position: absolute;
top: 0;
right: 0;
bottom: 0;
width: 36px;
display: flex;
flex-direction: column;
align-items: center;
padding: 10px 0;
gap: 6px;
background: #161633;
border-left: 1px solid rgba(100,200,255,0.1);
cursor: pointer;
user-select: none;
pointer-events: auto;
transition: background 0.15s;
}
.ne-collapsed-bar:hover {
background: #1a1a3a;
}
.ne-bar-arrow {
font-size: 11px;
color: #555;
flex-shrink: 0;
}
.ne-collapsed-bar:hover .ne-bar-arrow {
color: #8cf;
}
.ne-bar-label {
writing-mode: vertical-rl;
font-size: 12px;
color: #8cf;
font-weight: 500;
letter-spacing: 2px;
flex: 1;
display: flex;
align-items: center;
justify-content: center;
color: #555;
font-size: 14px;
}
.editor-header {
@@ -180,4 +234,14 @@ function onBlur() {
border-radius: 3px;
cursor: default;
}
.slide-right-enter-active,
.slide-right-leave-active {
transition: max-width 0.25s ease, opacity 0.2s ease;
}
.slide-right-enter-from,
.slide-right-leave-to {
max-width: 0;
opacity: 0;
}
</style>

View File

@@ -27,6 +27,7 @@ export const useEditorStore = defineStore('editor', () => {
const deepseekKey = ref(localStorage.getItem('deepseek_key') || '')
const showAIPanel = ref(true)
const aiCollapsed = ref(true)
const nodeEditorCollapsed = ref(true)
const aiSessionId = ref('')
const aiChanges = ref<AIDiff | null>(null)
const versions = ref<EditorVersion[]>([])
@@ -235,7 +236,7 @@ export const useEditorStore = defineStore('editor', () => {
return {
gameData, selectedNodeId, selectedScene, startSceneId, dirty, sourcePath,
deepseekKey, showAIPanel, aiSessionId, aiCollapsed, aiChanges, versions,
deepseekKey, showAIPanel, aiSessionId, aiCollapsed, nodeEditorCollapsed, aiChanges, versions,
markDirty, loadJSON, exportJSON, addScene, deleteScene,
updateScene, addChoice, updateChoice, deleteChoice, generateId,
setSourcePath, setDeepseekKey, setAISessionId, clearAISession, autoSave, reloadFromDisk,