fix: handle loop seek in video ended callback, prevent duplicate end events
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@@ -117,6 +117,14 @@ export class Engine {
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.map(s => this.videoManager.resolveVideoUrl(s!, this.videoManager.streamingQuality))
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this.videoManager.onEnd(() => {
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if (this.loopActive && scene.loopEnd) {
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this.videoManager.seekTo(scene.loopStart!)
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return
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}
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if (scene.loopStart && !this.loopActive) {
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this.checkLoop(scene.loopEnd || scene.loopStart)
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return
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}
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if (!this.qteTriggered || this.qteResolved) {
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this.emit('videoEnd', scene)
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this.onVideoEnd(scene)
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