From ad6b6d0833d6c9f0a8678140a60e55ac26b73f82 Mon Sep 17 00:00:00 2001 From: cocos02 Date: Fri, 12 Jun 2026 23:23:59 +0800 Subject: [PATCH] fix: play after seekTo in loop ended handler for loopStart=0 --- engine/core/Engine.ts | 1 + 1 file changed, 1 insertion(+) diff --git a/engine/core/Engine.ts b/engine/core/Engine.ts index e14d97e..7507559 100644 --- a/engine/core/Engine.ts +++ b/engine/core/Engine.ts @@ -119,6 +119,7 @@ export class Engine { this.videoManager.onEnd(() => { if (this.loopActive && scene.loopEnd) { this.videoManager.seekTo(scene.loopStart!) + this.videoManager.getActiveVideoElement()?.play().catch(() => {}) return } if (scene.loopStart && !this.loopActive) {