fix: App.vue and useGameEngine refinements
This commit is contained in:
@@ -49,7 +49,7 @@ const showTopBar = ref(true)
|
||||
let hideTopBarTimer: ReturnType<typeof setTimeout> | null = null
|
||||
|
||||
const { loadGame, start, resumeAutoSave, makeChoice, clickHotspot, startChapter,
|
||||
skipScene, setSpeed, getSpeed, isSceneWatched, startAtScene,
|
||||
skipScene, setSpeed, getSpeed, isSceneWatched, startAtScene, jumpToScene,
|
||||
saveGame, loadGameFromSlot, refreshSaves, saveSystem, engine } =
|
||||
useGameEngine(() => [videoElA.value, videoElB.value])
|
||||
|
||||
@@ -124,8 +124,7 @@ function handleStartFromScene(sceneId: string) {
|
||||
if (ch) {
|
||||
startAtScene(ch.id, sceneId)
|
||||
} else {
|
||||
const scene = engine.sceneManager.getScene(sceneId)
|
||||
if (scene) engine.goToScene(scene)
|
||||
jumpToScene(sceneId)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -209,6 +209,12 @@ export function useGameEngine(videoEls: () => [HTMLVideoElement | null, HTMLVide
|
||||
engine.startAtScene(chapterId, sceneId)
|
||||
}
|
||||
|
||||
function jumpToScene(sceneId: string) {
|
||||
ensureVideo()
|
||||
const scene = engine.sceneManager.getScene(sceneId)
|
||||
if (scene) engine.goToScene(scene)
|
||||
}
|
||||
|
||||
function skipScene() {
|
||||
engine.skipCurrentScene()
|
||||
}
|
||||
@@ -288,7 +294,7 @@ export function useGameEngine(videoEls: () => [HTMLVideoElement | null, HTMLVide
|
||||
makeChoice,
|
||||
clickHotspot,
|
||||
startChapter,
|
||||
startAtScene,
|
||||
startAtScene, jumpToScene,
|
||||
skipScene,
|
||||
setSpeed,
|
||||
getSpeed,
|
||||
|
||||
Reference in New Issue
Block a user