feat: battle system, state manager enhancements, engine and demo updates

This commit is contained in:
2026-06-14 15:35:31 +08:00
parent 4d066b53bf
commit d0e901bd1f
12 changed files with 515 additions and 6 deletions

View File

@@ -359,6 +359,22 @@
"bgmVolume": 0.7,
"bgmCrossFade": 2.0,
"videoMuted": true,
"battleHUD": [
{
"label": "你",
"labelKey": "battle.hud.player",
"stats": [
{ "variable": "courage", "label": "勇气", "labelKey": "stat.courage", "max": 100 }
]
}
],
"battleResult": {
"title": "击退成功!",
"titleKey": "battle.result.victory",
"stats": [
{ "label": "勇气", "labelKey": "stat.courage", "variable": "courage", "max": 100 }
]
},
"qte": {
"triggerTime": 1.0,
"prompt": "躲避飞来的石块!",