From dda717522d3af9104786d5968449d639afac3ec1 Mon Sep 17 00:00:00 2001 From: cocos02 Date: Fri, 12 Jun 2026 23:26:04 +0800 Subject: [PATCH] fix: call play() after seekTo in checkLoop to prevent video freeze --- engine/core/Engine.ts | 1 + 1 file changed, 1 insertion(+) diff --git a/engine/core/Engine.ts b/engine/core/Engine.ts index 7507559..f4d67d3 100644 --- a/engine/core/Engine.ts +++ b/engine/core/Engine.ts @@ -231,6 +231,7 @@ export class Engine { if (this.loopActive && scene.loopEnd && time >= scene.loopEnd) { this.videoManager.seekTo(scene.loopStart) + this.videoManager.getActiveVideoElement()?.play().catch(() => {}) } }