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tianshu-engine/src/components/StoryGallery.vue

595 lines
14 KiB
Vue

<script setup lang="ts">
import { computed, ref } from 'vue'
import type { ChapterInfo, SceneNode, EndingDef, PlayerTreeNode } from '@engine/types'
import { useI18n } from '@/composables/useI18n'
import TreeFlow from './TreeFlow.vue'
const { t } = useI18n()
const props = defineProps<{
chapters: ChapterInfo[]
endings: EndingDef[]
scenes: Record<string, SceneNode>
visitedIds: Set<string>
unlockedChapterIds: Set<string>
}>()
const emit = defineEmits<{
startChapter: [chapterId: string]
startAtScene: [chapterId: string, sceneId: string]
close: []
}>()
const showChapterPicker = ref(false)
function isOtherChapterStart(sceneId: string, ownChapterId: string): boolean {
return props.chapters.some(c => c.id !== ownChapterId && c.startScene === sceneId)
}
function collectReachable(startId: string, chapterId: string): Set<string> {
const visited = new Set<string>()
const queue = [startId]
while (queue.length > 0) {
const id = queue.shift()!
if (visited.has(id)) continue
const scene = props.scenes[id]
if (!scene) continue
visited.add(id)
if (scene.choices) {
for (const c of scene.choices) {
if (c.targetScene && !visited.has(c.targetScene) && !isOtherChapterStart(c.targetScene, chapterId))
queue.push(c.targetScene)
}
}
if (scene.nextScene && !visited.has(scene.nextScene) && !isOtherChapterStart(scene.nextScene, chapterId))
queue.push(scene.nextScene)
if (scene.qte) {
if (scene.qte.successScene && !visited.has(scene.qte.successScene) && !isOtherChapterStart(scene.qte.successScene, chapterId))
queue.push(scene.qte.successScene)
if (scene.qte.failScene && !visited.has(scene.qte.failScene) && !isOtherChapterStart(scene.qte.failScene, chapterId))
queue.push(scene.qte.failScene)
}
if (scene.hotspots) {
for (const h of scene.hotspots) {
if (h.targetScene && !visited.has(h.targetScene) && !isOtherChapterStart(h.targetScene, chapterId))
queue.push(h.targetScene)
}
}
}
return visited
}
const chapterReachable = computed(() => {
const result: Record<string, Set<string>> = {}
for (const ch of props.chapters) {
result[ch.id] = collectReachable(ch.startScene, ch.id)
}
return result
})
const chapterEndings = computed(() => {
const result: Record<string, EndingDef[]> = {}
for (const ch of props.chapters) {
result[ch.id] = props.endings.filter((e) => chapterReachable.value[ch.id]?.has(e.sceneId))
}
return result
})
function chapterProgress(chapterId: string) {
const reachable = chapterReachable.value[chapterId]
if (!reachable || reachable.size === 0) return { count: 0, total: 0, pct: 0 }
let count = 0
for (const id of reachable) {
if (props.visitedIds.has(id)) count++
}
return { count, total: reachable.size, pct: Math.round((count / reachable.size) * 100) }
}
function lockHint(sceneId: string): string {
for (const [, src] of Object.entries(props.scenes)) {
if (src.choices) {
for (const c of src.choices) {
if (c.targetScene === sceneId && c.conditions && c.conditions.length > 0) {
return `${c.conditions[0].variable} ${c.conditions[0].op} ${c.conditions[0].value}`
}
}
}
if (src.hotspots) {
for (const h of src.hotspots) {
if (h.targetScene === sceneId && h.conditions && h.conditions.length > 0) {
return `${h.conditions[0].variable} ${h.conditions[0].op} ${h.conditions[0].value}`
}
}
}
}
return ''
}
function endingStatus(endingId: string) {
return props.visitedIds.has(props.endings.find(e => e.id === endingId)?.sceneId ?? '')
}
function chaptersByProgress() {
return [...props.chapters].sort((a, b) => {
const pa = chapterProgress(a.id).pct
const pb = chapterProgress(b.id).pct
return pb - pa
})
}
const defaultChapter = computed(() => {
const sorted = chaptersByProgress()
for (const ch of sorted) {
if (chapterProgress(ch.id).pct > 0) return ch
}
return sorted[0] ?? null
})
const currentChapterId = ref<string>('')
if (defaultChapter.value) {
currentChapterId.value = defaultChapter.value.id
}
function selectChapter(chapterId: string) {
if (!props.unlockedChapterIds.has(chapterId)) return
currentChapterId.value = chapterId
showChapterPicker.value = false
}
function buildPlayerTree(sceneId: string, chapterId: string, depth: number, pathSet: Set<string>): PlayerTreeNode | null {
if (depth > 10) return null
if (pathSet.has(sceneId)) return null
const scene = props.scenes[sceneId]
const label = scene?.id ?? sceneId
const visited = props.visitedIds.has(sceneId)
const hint = visited ? '' : lockHint(sceneId)
const locked = !visited && hint !== ''
pathSet.add(sceneId)
const children: PlayerTreeNode[] = []
if (scene) {
function pushChild(target: string | undefined) {
if (!target) return
if (isOtherChapterStart(target, chapterId)) {
const gatewayCh = props.chapters.find(c => c.startScene === target)
children.push({
sceneId: '',
label: gatewayCh ? (t(gatewayCh.labelKey || gatewayCh.label)) : target,
visited: false,
locked: !props.unlockedChapterIds.has(gatewayCh?.id ?? ''),
children: [],
isGateway: true,
gatewayChapterId: gatewayCh?.id,
})
return
}
const child = buildPlayerTree(target, chapterId, depth + 1, pathSet)
if (child) children.push(child)
}
if (scene.choices) {
for (const c of scene.choices) pushChild(c.targetScene)
}
pushChild(scene.nextScene)
if (scene.qte) {
pushChild(scene.qte.successScene)
pushChild(scene.qte.failScene)
}
if (scene.hotspots) {
for (const h of scene.hotspots) pushChild(h.targetScene)
}
}
pathSet.delete(sceneId)
return { sceneId, label, visited, locked, lockHint: hint, children }
}
function buildTreeForChapter(chapterId: string): PlayerTreeNode | null {
const ch = props.chapters.find(c => c.id === chapterId)
if (!ch) return null
return buildPlayerTree(ch.startScene, chapterId, 0, new Set())
}
function onSelectScene(sceneId: string) {
if (ch.value) {
emit('startAtScene', ch.value.id, sceneId)
}
}
const ch = computed(() => props.chapters.find(c => c.id === currentChapterId.value) ?? null)
const endings = computed(() => chapterEndings.value[currentChapterId.value] || [])
const progress = computed(() => chapterProgress(currentChapterId.value))
const tree = computed(() => buildTreeForChapter(currentChapterId.value))
</script>
<template>
<div class="story-overlay" @keydown.escape="showChapterPicker ? (showChapterPicker = false) : emit('close')">
<div class="story-shell">
<div class="story-header">
<button class="back-btn" @click="emit('close')"> {{ t('ui.back') }}</button>
<h2 class="story-title">{{ ch ? t(ch.labelKey || ch.label) : t('ui.story') }}</h2>
</div>
<div class="story-body">
<TreeFlow
v-if="tree"
:node="tree"
:scenes="scenes"
:key="currentChapterId"
@select-scene="onSelectScene"
@select-gateway="selectChapter"
/>
<div v-else class="story-empty">暂无故事数据</div>
</div>
<div class="story-footer">
<div class="footer-left">
<div class="footer-progress">
<div class="footer-bar">
<div class="footer-fill" :style="{ width: progress.pct + '%' }"></div>
</div>
</div>
<div class="footer-details">
<div class="footer-stat">
<span class="stat-value">{{ progress.count }}</span>
<span class="stat-unit">/{{ progress.total }} 场景</span>
</div>
<div class="footer-endings" v-if="endings.length">
<span
v-for="end in endings"
:key="end.id"
class="ending-chip"
:class="{ unlocked: endingStatus(end.id) }"
>{{ endingStatus(end.id) ? '✓' : '🔒' }} {{ t(end.labelKey || end.label) }}</span>
</div>
</div>
</div>
<div class="footer-right">
<button class="chapter-btn" @click="showChapterPicker = !showChapterPicker">
{{ t('ui.chapters') }}
</button>
</div>
</div>
<Transition name="picker-fade">
<div v-if="showChapterPicker" class="chapter-picker" @click.self="showChapterPicker = false">
<div class="picker-panel">
<div class="picker-grid">
<div
v-for="ch in chaptersByProgress()"
:key="ch.id"
class="picker-card"
:class="{ locked: !unlockedChapterIds.has(ch.id), active: ch.id === currentChapterId }"
@click="selectChapter(ch.id)"
>
<div class="picker-thumb">
<img v-if="ch.thumbnail" :src="ch.thumbnail" class="picker-thumb-img" />
<div v-else class="picker-thumb-place">?</div>
<div v-if="!unlockedChapterIds.has(ch.id)" class="picker-lock">🔒</div>
</div>
<div class="picker-label">{{ t(ch.labelKey || ch.label) }}</div>
<div class="picker-progress" v-if="unlockedChapterIds.has(ch.id)">
<div class="picker-bar-bg">
<div class="picker-bar-fill" :style="{ width: chapterProgress(ch.id).pct + '%' }"></div>
</div>
<span class="picker-pct">{{ chapterProgress(ch.id).pct }}%</span>
</div>
</div>
</div>
</div>
</div>
</Transition>
</div>
</div>
</template>
<style scoped>
.story-overlay {
position: fixed;
inset: 0;
background: rgba(8,6,4,0.92);
backdrop-filter: blur(12px);
-webkit-backdrop-filter: blur(12px);
display: flex;
align-items: stretch;
justify-content: center;
z-index: 200;
flex-direction: column;
}
.story-shell {
width: 100%;
height: 100%;
display: flex;
flex-direction: column;
}
.story-header {
display: flex;
align-items: center;
padding: 16px 20px;
flex-shrink: 0;
background: linear-gradient(to bottom, rgba(0,0,0,0.5), transparent);
}
.back-btn {
padding: 6px 16px;
font-size: 13px;
color: #888;
background: rgba(255,255,255,0.04);
border: 1px solid rgba(255,255,255,0.08);
border-radius: 4px;
cursor: pointer;
transition: all 0.15s;
}
.back-btn:hover {
color: #ccc;
background: rgba(255,255,255,0.08);
}
.story-title {
font-size: 18px;
font-weight: 500;
color: #c9a84c;
letter-spacing: 4px;
margin-left: 16px;
}
.story-body {
flex: 1;
min-height: 0;
position: relative;
overflow: hidden;
}
.story-body :deep(.tree-flow) {
width: 100%;
height: 100%;
max-height: none;
}
.story-empty {
display: flex;
align-items: center;
justify-content: center;
height: 100%;
color: #444;
font-size: 14px;
}
.story-footer {
display: flex;
align-items: flex-end;
padding: 12px 20px 16px;
flex-shrink: 0;
background: linear-gradient(to top, rgba(0,0,0,0.5), transparent);
}
.footer-left {
flex: 1;
display: flex;
flex-direction: column;
gap: 8px;
}
.footer-progress {
width: 100%;
max-width: 400px;
}
.footer-bar {
height: 3px;
background: rgba(255,255,255,0.08);
border-radius: 2px;
overflow: hidden;
}
.footer-fill {
height: 100%;
background: linear-gradient(90deg, #8b6914, #c9a84c);
border-radius: 2px;
transition: width 0.3s ease;
}
.footer-details {
display: flex;
align-items: center;
gap: 16px;
}
.footer-stat {
display: flex;
align-items: baseline;
gap: 4px;
}
.stat-value {
font-size: 14px;
font-weight: 600;
color: #c9a84c;
}
.stat-unit {
font-size: 11px;
color: #666;
}
.footer-endings {
display: flex;
gap: 6px;
}
.ending-chip {
padding: 3px 10px;
font-size: 11px;
color: #555;
background: rgba(255,255,255,0.03);
border: 1px solid rgba(255,255,255,0.06);
border-radius: 12px;
}
.ending-chip.unlocked {
color: #c9a84c;
border-color: rgba(201,168,76,0.25);
background: rgba(201,168,76,0.06);
}
.footer-right {
display: flex;
gap: 8px;
align-items: center;
flex-shrink: 0;
}
.chapter-btn {
padding: 6px 16px;
font-size: 12px;
color: #888;
background: rgba(255,255,255,0.04);
border: 1px solid rgba(255,255,255,0.1);
border-radius: 4px;
cursor: pointer;
transition: all 0.15s;
}
.chapter-btn:hover {
color: #ccc;
background: rgba(255,255,255,0.08);
}
.chapter-picker {
position: absolute;
inset: 0;
display: flex;
align-items: flex-end;
justify-content: center;
z-index: 300;
}
.picker-panel {
border: none;
border-radius: 0;
width: 100%;
background: rgba(12,12,18,0.82);
backdrop-filter: blur(8px);
padding: 28px 40px;
box-shadow: 0 -1px 12px rgba(0,0,0,0.25);
}
.picker-grid {
display: flex;
gap: 16px;
justify-content: center;
}
.picker-card {
display: flex;
flex-direction: column;
align-items: center;
gap: 8px;
padding: 14px;
background: rgba(255,255,255,0.03);
border: 1px solid rgba(255,255,255,0.06);
border-radius: 8px;
cursor: pointer;
transition: all 0.15s;
width: 160px;
}
.picker-card:hover:not(.locked) {
background: rgba(255,255,255,0.06);
border-color: rgba(255,255,255,0.15);
}
.picker-card.active {
border-color: rgba(201,168,76,0.3);
background: rgba(201,168,76,0.06);
}
.picker-card.locked {
opacity: 0.3;
cursor: default;
}
.picker-thumb {
width: 120px;
height: 68px;
background: rgba(0,0,0,0.4);
border-radius: 4px;
overflow: hidden;
position: relative;
}
.picker-thumb-img {
width: 100%;
height: 100%;
object-fit: cover;
}
.picker-thumb-place {
display: flex;
align-items: center;
justify-content: center;
height: 100%;
font-size: 24px;
color: #444;
}
.picker-lock {
position: absolute;
inset: 0;
display: flex;
align-items: center;
justify-content: center;
background: rgba(0,0,0,0.5);
font-size: 18px;
}
.picker-label {
font-size: 13px;
color: #ddd;
}
.picker-progress {
display: flex;
align-items: center;
gap: 6px;
width: 100%;
}
.picker-bar-bg {
flex: 1;
height: 3px;
background: rgba(255,255,255,0.08);
border-radius: 2px;
overflow: hidden;
}
.picker-bar-fill {
height: 100%;
background: #c9a84c;
border-radius: 2px;
}
.picker-pct {
font-size: 10px;
color: #888;
}
.picker-fade-enter-active,
.picker-fade-leave-active {
transition: all 0.2s ease;
}
.picker-fade-enter-from,
.picker-fade-leave-to {
opacity: 0;
transform: translateY(12px);
}
.picker-fade-enter-from,
.picker-fade-leave-to {
opacity: 0;
}
</style>