99 lines
2.2 KiB
JSON
99 lines
2.2 KiB
JSON
{
|
|
"intro": {
|
|
"choice": {
|
|
"left_door": "Walk toward the glowing door on the left",
|
|
"right_door": "Walk toward the ordinary door on the right",
|
|
"search": "Search the room carefully",
|
|
"stay": "Stay where you are, do nothing"
|
|
}
|
|
},
|
|
"left_door": {
|
|
"choice": {
|
|
"handshake": "Shake hands with the stranger",
|
|
"reject": "Refuse to shake, stay alert"
|
|
},
|
|
"prompt": {
|
|
"handshake": "The stranger will remember your kindness"
|
|
}
|
|
},
|
|
"right_door": {
|
|
"choice": {
|
|
"continue": "Keep moving forward",
|
|
"back": "Turn back"
|
|
},
|
|
"qte": {
|
|
"dodge": "Dodge the flying rocks!"
|
|
}
|
|
},
|
|
"trust_ending": {
|
|
"choice": {
|
|
"journey": "Embark on a journey of trust (requires trust >= 80)",
|
|
"leave": "Leave this place"
|
|
},
|
|
"prompt": {
|
|
"journey": "Your bond will change everything"
|
|
}
|
|
},
|
|
"investigation_site": {
|
|
"choice": {
|
|
"leave": "Leave the room"
|
|
},
|
|
"hotspot": {
|
|
"desk": "Examine Desk",
|
|
"window": "Check Window",
|
|
"closet": "Inspect Closet"
|
|
}
|
|
},
|
|
"desk_detail": {
|
|
"choice": {
|
|
"return": "Return to the crime scene",
|
|
"leave": "Leave"
|
|
}
|
|
},
|
|
"stay": {
|
|
"choice": {
|
|
"stand": "Stand up and leave"
|
|
}
|
|
},
|
|
"qte_success": {
|
|
"choice": {
|
|
"continue": "Keep moving forward",
|
|
"back": "Turn back"
|
|
}
|
|
},
|
|
"qte_fail": {
|
|
"choice": {
|
|
"continue": "Keep moving forward",
|
|
"back": "Turn back"
|
|
}
|
|
},
|
|
"chapter": {
|
|
"ch1": "Chapter 1: Awakening",
|
|
"ch2": "Chapter 2: Investigation",
|
|
"ch3": "Chapter 3: Finale"
|
|
},
|
|
"ending": {
|
|
"trust_end": "Trusted Ally",
|
|
"alone_end": "Lone Path",
|
|
"continue_end": "Keep Moving Forward"
|
|
},
|
|
"achievement": {
|
|
"qte_master": {
|
|
"title": "Reaction Master",
|
|
"desc": "Successfully complete a QTE"
|
|
},
|
|
"explorer": {
|
|
"title": "Explorer",
|
|
"desc": "Search every corner of the room"
|
|
},
|
|
"game_finished": {
|
|
"title": "Completed",
|
|
"desc": "Complete the game once"
|
|
}
|
|
},
|
|
"battle": {
|
|
"hud": { "player": "You" },
|
|
"result": { "victory": "Victory!" }
|
|
},
|
|
"stat": { "courage": "Courage" }
|
|
} |