Files
tianshu-engine/editor/components/SceneGraph.vue

211 lines
5.2 KiB
Vue

<script setup lang="ts">
import { ref, watch, nextTick } from 'vue'
import { VueFlow, useVueFlow, SmoothStepEdge } from '@vue-flow/core'
import { Background } from '@vue-flow/background'
import { Controls } from '@vue-flow/controls'
import '@vue-flow/core/dist/style.css'
import '@vue-flow/controls/dist/style.css'
import '@vue-flow/core/dist/theme-default.css'
import type { Connection } from '@vue-flow/core'
import { computePositions, savePosition } from '../composables/useLayout'
const props = defineProps<{
sceneNodes: { id: string; label: string }[]
sceneEdges: { id: string; source: string; target: string; label?: string }[]
startScene: string
selectedNodeId: string | null
}>()
const emit = defineEmits<{
selectNode: [id: string]
addEdge: [source: string, target: string]
testScene: [id: string]
clearSelection: []
}>()
const nodes = ref<any[]>([])
const edges = ref<any[]>([])
const { onNodeClick, onConnect, onNodeContextMenu, onNodeDragStop, onPaneClick, fitView } = useVueFlow()
const ctxMenuVisible = ref(false)
const ctxMenuX = ref(0)
const ctxMenuY = ref(0)
const ctxMenuNodeId = ref('')
function makeNodes() {
const positions = computePositions(props.sceneNodes, props.sceneEdges, props.startScene)
return props.sceneNodes.map((n) => {
const pos = positions.get(n.id) ?? { x: 0, y: 0 }
return {
id: n.id,
type: 'default',
position: pos,
data: { label: n.id === props.startScene ? `\u25b6 ${n.label}` : n.label },
style: n.id === props.startScene
? { background: '#1b5e20', color: '#fff', borderColor: '#388e3c' }
: n.id === props.selectedNodeId
? { background: '#1565c0', color: '#fff', borderColor: '#1976d2' }
: {},
sourcePosition: 'right' as const,
targetPosition: 'left' as const,
connectable: true,
}
})
}
function makeEdges() {
return props.sceneEdges.map((e) => {
const isUp = props.selectedNodeId != null && e.target === props.selectedNodeId
const isDown = props.selectedNodeId != null && e.source === props.selectedNodeId
return {
id: e.id,
source: e.source,
target: e.target,
label: e.label ?? '',
animated: isUp || isDown,
style: isUp
? { stroke: '#ff9800', strokeWidth: 2 }
: isDown
? { stroke: '#4fc3f7', strokeWidth: 2 }
: undefined,
}
})
}
let prevNodeCount = -1
let prevEdgeCount = -1
let didFitView = false
let rebuildSeq = 0
async function structuralRebuild() {
const seq = ++rebuildSeq
edges.value = []
await nextTick()
if (seq !== rebuildSeq) return
nodes.value = makeNodes()
await nextTick()
if (seq !== rebuildSeq) return
edges.value = makeEdges()
prevNodeCount = props.sceneNodes.length
prevEdgeCount = props.sceneEdges.length
if (!didFitView && nodes.value.length > 0) {
didFitView = true
setTimeout(() => fitView({ padding: 0.2 }), 80)
}
}
function inlineRebuild() {
nodes.value = makeNodes()
edges.value = makeEdges()
}
watch(
() => [props.sceneNodes, props.sceneEdges, props.startScene, props.selectedNodeId] as const,
() => {
const nc = props.sceneNodes.length
const ec = props.sceneEdges.length
if (nc !== prevNodeCount || ec !== prevEdgeCount) {
structuralRebuild()
} else {
inlineRebuild()
}
},
{ immediate: true },
)
onNodeClick((ev) => emit('selectNode', ev.node.id))
onNodeContextMenu((ev) => {
ev.event.preventDefault()
ctxMenuNodeId.value = ev.node.id
ctxMenuX.value = ev.event.clientX
ctxMenuY.value = ev.event.clientY
ctxMenuVisible.value = true
})
function testFromHere() {
emit('testScene', ctxMenuNodeId.value)
ctxMenuVisible.value = false
}
function closeMenu() {
ctxMenuVisible.value = false
}
onNodeDragStop((ev) => {
const pos = ev.node.position
savePosition(ev.node.id, Math.round(pos.x), Math.round(pos.y))
})
onPaneClick(() => emit('clearSelection'))
onConnect((conn: Connection) => {
if (conn.source && conn.target) emit('addEdge', conn.source, conn.target)
})
</script>
<template>
<div class="scene-graph">
<VueFlow
:nodes="nodes"
:edges="edges"
:default-edge-type="SmoothStepEdge"
:min-zoom="0.2"
:max-zoom="2"
>
<Background :gap="20" />
<Controls />
</VueFlow>
<Teleport to="body">
<div v-if="ctxMenuVisible" class="ctx-menu-overlay" @click="closeMenu">
<div class="ctx-menu" :style="{ left: ctxMenuX + 'px', top: ctxMenuY + 'px' }">
<button class="ctx-item" @click="testFromHere">🎬 从此场景开始测试</button>
</div>
</div>
</Teleport>
</div>
</template>
<style scoped>
.scene-graph {
width: 100%;
height: 100%;
background: #0d0d1a;
}
.ctx-menu-overlay {
position: fixed;
inset: 0;
z-index: 1000;
}
.ctx-menu {
position: absolute;
background: #1a1a2e;
border: 1px solid rgba(255,255,255,0.15);
border-radius: 6px;
padding: 4px;
min-width: 160px;
box-shadow: 0 4px 16px rgba(0,0,0,0.5);
}
.ctx-item {
display: block;
width: 100%;
padding: 8px 14px;
font-size: 13px;
color: #ccc;
background: none;
border: none;
border-radius: 3px;
cursor: pointer;
text-align: left;
transition: background 0.1s;
}
.ctx-item:hover {
background: rgba(100,200,255,0.12);
color: #fff;
}
</style>