Files
tianshu-engine/editor/components/NodeEditor.vue

168 lines
3.8 KiB
Vue

<script setup lang="ts">
import { ref, watch } from 'vue'
import type { SceneNode } from '@engine/types'
import { useEditorStore } from '../stores/editorStore'
const props = defineProps<{
scene: SceneNode | null
sceneList: { id: string; label: string }[]
}>()
const emit = defineEmits<{
deleteScene: [id: string]
close: []
}>()
const store = useEditorStore()
const jsonText = ref('')
const errorMsg = ref('')
const saved = ref(false)
watch(() => [props.scene, store.gameData] as const, () => {
errorMsg.value = ''
saved.value = false
if (props.scene) {
jsonText.value = JSON.stringify(props.scene, null, 2)
} else if (Object.keys(store.gameData.scenes).length > 0) {
const { scenes, ...rest } = store.gameData
jsonText.value = JSON.stringify(rest, null, 2)
} else {
jsonText.value = ''
}
}, { immediate: true, deep: true })
function onBlur() {
errorMsg.value = ''
try {
const parsed = JSON.parse(jsonText.value)
if (props.scene) {
store.updateScene(props.scene.id, parsed)
} else {
const { scenes } = store.gameData
store.gameData = { ...parsed, scenes }
store.startSceneId = parsed.startScene || store.startSceneId
store.autoSave()
}
saved.value = true
setTimeout(() => { saved.value = false }, 2000)
} catch (e: any) {
errorMsg.value = e.message
}
}
</script>
<template>
<div class="node-editor" v-if="scene || jsonText">
<div class="editor-header">
<h3>{{ scene ? scene.id : '全局配置' }}</h3>
<div class="header-actions">
<span v-if="saved" class="saved-hint">已保存</span>
<span v-if="errorMsg" class="error-hint">JSON 错误: {{ errorMsg }}</span>
<button v-if="scene" class="icon-btn danger" @click="emit('deleteScene', scene.id)" title="删除场景">删除场景</button>
<button v-if="scene" class="icon-btn" @click="emit('close')" title="关闭">关闭</button>
</div>
</div>
<textarea
class="json-area"
:class="{ error: errorMsg }"
:value="jsonText"
@input="jsonText = ($event.target as HTMLTextAreaElement).value"
@blur="onBlur"
spellcheck="false"
></textarea>
</div>
<div class="node-editor empty-state" v-else-if="Object.keys(store.gameData.scenes).length === 0">
<p>加载或新建场景后开始编辑</p>
</div>
</template>
<style scoped>
.node-editor {
width: 340px;
height: 100%;
background: #141428;
border-left: 1px solid rgba(255,255,255,0.08);
display: flex;
flex-direction: column;
overflow: hidden;
}
.empty-state {
align-items: center;
justify-content: center;
color: #555;
font-size: 14px;
}
.editor-header {
display: flex;
align-items: center;
justify-content: space-between;
padding: 14px 16px;
border-bottom: 1px solid rgba(255,255,255,0.06);
flex-shrink: 0;
}
.editor-header h3 {
font-size: 16px;
font-weight: 500;
color: #ddd;
}
.header-actions {
display: flex;
align-items: center;
gap: 6px;
min-width: 0;
}
.saved-hint {
font-size: 11px;
color: #4caf50;
}
.error-hint {
font-size: 11px;
color: #e74c3c;
max-width: 120px;
overflow: hidden;
text-overflow: ellipsis;
white-space: nowrap;
}
.icon-btn {
background: none;
border: 1px solid rgba(255,255,255,0.12);
color: #888;
width: 28px;
height: 28px;
border-radius: 4px;
cursor: pointer;
font-size: 13px;
flex-shrink: 0;
}
.icon-btn:hover { color: #ddd; border-color: rgba(255,255,255,0.25); }
.icon-btn.danger:hover { color: #e74c3c; border-color: #e74c3c; }
.json-area {
flex: 1;
padding: 14px 16px;
background: #0a0a1a;
color: #ccc;
border: none;
outline: none;
font-family: 'Menlo', 'Monaco', 'Courier New', monospace;
font-size: 12px;
line-height: 1.5;
resize: none;
tab-size: 2;
}
.json-area.error {
border-left: 3px solid #e74c3c;
}
</style>