294 lines
6.8 KiB
Vue
294 lines
6.8 KiB
Vue
<script setup lang="ts">
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import { ref } from 'vue'
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import GamePlayer from '@/components/GamePlayer.vue'
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import ChoicePanel from '@/components/ChoicePanel.vue'
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import QTEOverlay from '@/components/QTEOverlay.vue'
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import Subtitles from '@/components/Subtitles.vue'
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import HotspotLayer from '@/components/HotspotLayer.vue'
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import SaveLoadMenu from '@/components/SaveLoadMenu.vue'
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import ChapterSelect from '@/components/ChapterSelect.vue'
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import { useGameEngine } from '@/composables/useGameEngine'
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import { useGameStore } from '@/stores/gameStore'
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import { useFullscreen } from '@/composables/useFullscreen'
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const store = useGameStore()
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const { isFullscreen, toggle: toggleFullscreen } = useFullscreen()
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const videoElA = ref<HTMLVideoElement | null>(null)
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const videoElB = ref<HTMLVideoElement | null>(null)
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const loading = ref(true)
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const started = ref(false)
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const showMenu = ref(false)
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const showChapterSelect = ref(false)
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const hasAutoSave = ref(false)
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const { loadGame, start, resumeAutoSave, makeChoice, clickHotspot, startChapter,
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saveGame, loadGameFromSlot, refreshSaves, saveSystem } =
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useGameEngine(() => [videoElA.value, videoElB.value])
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async function init() {
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await loadGame('/scenes/demo.json')
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loading.value = false
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hasAutoSave.value = (await saveSystem.load(0)) !== null
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}
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function handleStart() {
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started.value = true
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start()
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}
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async function handleResume() {
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started.value = true
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await resumeAutoSave()
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}
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function onVideoReady(elA: HTMLVideoElement, elB: HTMLVideoElement) {
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videoElA.value = elA
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videoElB.value = elB
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}
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function onChoose(index: number) {
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makeChoice(index)
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}
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function toggleMenu() {
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showMenu.value = !showMenu.value
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if (showMenu.value) {
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refreshSaves()
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}
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}
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async function onSave(slot: number) {
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await saveGame(slot)
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}
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async function onLoad(slot: number) {
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await loadGameFromSlot(slot)
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showMenu.value = false
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}
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function openChapterSelect() {
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showMenu.value = false
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showChapterSelect.value = true
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}
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async function onStartChapter(chapterId: string) {
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showChapterSelect.value = false
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started.value = true
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startChapter(chapterId)
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}
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init()
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</script>
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<template>
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<div class="app-container">
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<div v-if="loading" class="loading">加载中...</div>
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<template v-else>
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<div class="game-screen">
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<GamePlayer v-show="!store.isImageScene" @video-ready="onVideoReady" />
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<HotspotLayer
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:hotspots="store.hotspots"
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:is-image-scene="store.isImageScene"
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:image-url="store.currentScene?.imageUrl"
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@click-hotspot="clickHotspot"
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/>
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<Subtitles
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:current-time="store.videoTime"
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:subtitle-url="store.currentScene?.subtitleUrl ?? null"
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/>
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<QTEOverlay
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:visible="store.qteActive"
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:prompt="store.qteDef?.prompt ?? ''"
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:keys="store.qteDef?.keys ?? []"
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:total="store.qteTotal"
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:remaining="store.qteRemaining"
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:result="store.qteResult"
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/>
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<ChoicePanel
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v-if="!store.qteActive"
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:choices="store.choices"
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:timer-total="store.timerTotal"
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:timer-remaining="store.timerRemaining"
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@choose="onChoose"
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/>
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<div v-if="started && !store.gameEnded" class="top-bar">
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<button class="top-btn" @click="toggleFullscreen" :title="isFullscreen ? '退出全屏' : '全屏'">
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{{ isFullscreen ? '⛶' : '⛶' }}
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</button>
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<button class="top-btn" @click="toggleMenu">菜单</button>
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</div>
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</div>
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<div v-if="!started" class="start-overlay">
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<button class="start-btn" @click="handleStart">开始游戏</button>
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<button v-if="hasAutoSave" class="start-btn resume-btn" @click="handleResume">继续上次进度</button>
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<button v-if="store.chapters.length > 0" class="start-btn chapters-btn" @click="openChapterSelect">章节选择</button>
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</div>
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<div v-if="store.gameEnded" class="game-end-overlay">
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<div class="game-end-text">游戏结束</div>
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<div v-if="store.chapters.length > 0" class="game-end-actions">
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<button class="end-btn" @click="openChapterSelect">章节选择</button>
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</div>
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</div>
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<SaveLoadMenu
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v-if="showMenu"
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:saves="store.saves"
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@save="onSave"
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@load="onLoad"
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@close="showMenu = false"
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/>
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<ChapterSelect
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v-if="showChapterSelect"
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:chapters="store.chapters"
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:unlocked-ids="store.unlockedChapterIds"
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@select="onStartChapter"
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@back="showChapterSelect = false"
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/>
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</template>
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</div>
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</template>
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<style>
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* {
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margin: 0;
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padding: 0;
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box-sizing: border-box;
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}
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html, body {
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width: 100%;
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height: 100%;
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overflow: hidden;
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background: #000;
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color: #fff;
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font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, sans-serif;
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}
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#app {
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width: 100%;
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height: 100%;
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}
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</style>
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<style scoped>
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.app-container {
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width: 100%;
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height: 100%;
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}
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.loading {
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display: flex;
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align-items: center;
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justify-content: center;
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height: 100%;
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font-size: 18px;
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color: #888;
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}
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.game-screen {
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position: relative;
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width: 100%;
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height: 100%;
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}
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.top-bar {
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position: absolute;
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top: 16px;
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right: 16px;
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z-index: 20;
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display: flex;
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gap: 6px;
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}
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.top-btn {
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padding: 8px 16px;
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font-size: 13px;
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color: #aaa;
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background: rgba(0, 0, 0, 0.5);
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border: 1px solid rgba(255, 255, 255, 0.2);
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border-radius: 3px;
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cursor: pointer;
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transition: background 0.2s, color 0.2s;
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}
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.top-btn:hover {
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background: rgba(0, 0, 0, 0.7);
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color: #fff;
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}
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.game-end-overlay {
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position: fixed;
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inset: 0;
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background: rgba(0, 0, 0, 0.8);
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display: flex;
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align-items: center;
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justify-content: center;
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z-index: 100;
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}
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.game-end-text {
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font-size: 36px;
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letter-spacing: 4px;
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}
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.start-overlay {
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position: fixed;
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inset: 0;
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background: rgba(0, 0, 0, 0.85);
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display: flex;
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align-items: center;
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justify-content: center;
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z-index: 100;
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}
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.start-btn {
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padding: 18px 48px;
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font-size: 20px;
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color: #fff;
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background: rgba(255, 255, 255, 0.12);
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border: 1px solid rgba(255, 255, 255, 0.3);
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border-radius: 4px;
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cursor: pointer;
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letter-spacing: 4px;
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transition: background 0.2s;
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}
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.start-btn:hover {
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background: rgba(255, 255, 255, 0.25);
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}
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.resume-btn {
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margin-top: 16px;
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border-color: rgba(100, 200, 255, 0.3);
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color: #8cf;
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}
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.chapters-btn {
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margin-top: 16px;
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border-color: rgba(255, 200, 100, 0.3);
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color: #fc8;
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}
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.game-end-actions {
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margin-top: 24px;
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display: flex;
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gap: 12px;
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justify-content: center;
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}
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.end-btn {
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padding: 14px 32px;
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font-size: 18px;
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color: #fc8;
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background: rgba(255, 200, 100, 0.08);
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border: 1px solid rgba(255, 200, 100, 0.2);
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border-radius: 4px;
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cursor: pointer;
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letter-spacing: 2px;
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transition: background 0.2s;
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}
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.end-btn:hover {
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background: rgba(255, 200, 100, 0.15);
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}
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</style>
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