fix: mute video when entering loop
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@@ -209,6 +209,7 @@ export class Engine {
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if (!this.loopActive && time >= scene.loopStart) {
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this.loopActive = true
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this.videoManager.setMuted(true)
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const validChoices = this.getValidChoices(scene)
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if (validChoices.length > 0) {
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this.emit('choiceRequest', validChoices)
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