fix: prefix locales path with assetBase so fetch resolves correctly

This commit is contained in:
2026-06-10 12:32:20 +08:00
parent 8f6138f97e
commit 5eac0f23a8
2 changed files with 7 additions and 3 deletions

View File

@@ -161,7 +161,7 @@ export function useGameEngine(videoEls: () => [HTMLVideoElement | null, HTMLVide
engine.achievementSystem.init(data.achievements || [], achieved)
store.setEndings(data.endings || [])
store.setStoryLocales(data.locales)
store.setStoryLocales(data.locales, data.assetBase)
const visitedIds = await saveSystem.getVisitedSceneIds()
store.setVisitedSceneIds(visitedIds)