chore: editor NodeEditor, App.vue, and roadmap updates
This commit is contained in:
@@ -1,84 +1,30 @@
|
||||
# 编辑器 Roadmap — 与引擎功能同步
|
||||
# 编辑器 Roadmap
|
||||
|
||||
P3 完成的编辑器支持基本的场景节点编辑。以下是与引擎 P4~P31 同步所需的编辑器功能迭代。
|
||||
编辑器核心定位:**图谱可视化 + 实时预览测试**。场景字段由创作者在 VS Code 中直接写 JSON,编辑器不做 GUI 表单。
|
||||
|
||||
---
|
||||
|
||||
## 已完成(P3)
|
||||
## 已完成
|
||||
|
||||
| 功能 | 完成 |
|
||||
|------|:--:|
|
||||
| 场景节点图(Vue Flow) | ✅ |
|
||||
| 场景属性编辑(videoUrl, choices, nextScene, onEnter) | ✅ |
|
||||
| QTE 参数编辑 | ✅ |
|
||||
| JSON 导入/导出 | ✅ |
|
||||
| 视频预览 | ✅ |
|
||||
| Pinia 状态管理(editorStore) | ✅ |
|
||||
| 纯函数数据层(GraphService) | ✅ |
|
||||
| 图谱/预览切换 | ✅ |
|
||||
| 节点右键测试(新标签页) | ✅ |
|
||||
| 节点拖拽位置记忆 | ✅ |
|
||||
|
||||
---
|
||||
|
||||
## E1: 图片/视频热点编辑(对标 P4)
|
||||
## E10: 内嵌快速测试 ✅ 部分完成
|
||||
|
||||
- [ ] NodeEditor 新增 `type` 切换(video / image)
|
||||
- [ ] `imageUrl` 字段
|
||||
- [ ] 热区列表编辑:id / label / targetScene / x / y / w / h
|
||||
- [ ] 时间轴参数:showAt / hideAt
|
||||
- [ ] conditions / effects 编辑
|
||||
- [ ] timeLimit 字段
|
||||
|
||||
## E2: 循环等待参数(对标 P5)
|
||||
|
||||
- [ ] loopStart / loopEnd 两个数字字段
|
||||
|
||||
## E3: BGM 字段编辑(对标 P6)
|
||||
|
||||
- [ ] bgmUrl / bgmVolume / bgmCrossFade
|
||||
- [ ] bgmDuckLevel / bgmDuckFade
|
||||
- [ ] videoMuted
|
||||
|
||||
## E4: i18n Key 编辑(对标 P11/P31)
|
||||
|
||||
- [ ] SceneNode: subtitleUrl → subtitles map(按语言编辑)
|
||||
- [ ] Choice: textKey / promptKey
|
||||
- [ ] Hotspot: labelKey
|
||||
- [ ] ChapterInfo: labelKey
|
||||
- [ ] AchievementDef: titleKey / descKey
|
||||
- [ ] EndingDef: labelKey
|
||||
- [ ] QTEDefinition: promptKey
|
||||
- [ ] BattleHUD / BattleResult: labelKey / titleKey
|
||||
|
||||
## E5: Choice 增强(对标 P13)
|
||||
|
||||
- [ ] prompt 字段编辑
|
||||
|
||||
## E6: 顶级字段编辑(对标 P8/P14/P15/P20/P24)
|
||||
|
||||
- [ ] chapters 列表编辑(id / label / startScene / thumbnail / defaultVariables)
|
||||
- [ ] achievements 列表编辑(id / title / description / icon / hidden / condition)
|
||||
- [ ] endings 列表编辑(id / label / sceneId / chapterId / thumbnail)
|
||||
- [ ] introVideo / menuVideo
|
||||
- [ ] streamingUrl map(三档画质 key-value)
|
||||
- [ ] assetBase 字段
|
||||
|
||||
## E7: 条件路由编辑(对标 P25)
|
||||
|
||||
- [ ] nextScene 类型切换(字符串 / 数组)
|
||||
- [ ] 数组模式:逐条编辑 conditions + targetScene
|
||||
|
||||
## E8: 关键节点编辑(对标 P26)
|
||||
|
||||
- [ ] keyMoment 字段(三态:自动 / 强制 true / 强制 false)
|
||||
|
||||
## E9: 战斗系统编辑(对标 P31)
|
||||
|
||||
- [ ] battleHUD 列表编辑:每项含 label / portrait / stats 数组
|
||||
- [ ] battleHUD stats 编辑:variable / label / max / style
|
||||
- [ ] battleResult 编辑:title / stats 数组
|
||||
|
||||
## E10: 内嵌快速测试
|
||||
|
||||
- [ ] 节点右键菜单 → "从此场景开始测试"
|
||||
- [ ] PreviewPanel 切换为 iframe 内嵌游戏播放器(加载 `/?scene=<id>`)
|
||||
- [ ] Engine 支持 `?scene=` URL 参数指定起始场景
|
||||
- [x] 节点右键菜单 → "从此场景开始测试"
|
||||
- [x] 新标签页打开游戏
|
||||
- [x] Engine 支持 `?startScene=` URL 参数
|
||||
- [ ] PreviewPanel 内嵌 iframe 游戏播放器(远期)
|
||||
|
||||
## E11: 场景列表 + 搜索
|
||||
|
||||
@@ -90,75 +36,33 @@ P3 完成的编辑器支持基本的场景节点编辑。以下是与引擎 P4~P
|
||||
|
||||
- [ ] 导出/保存前实时检查
|
||||
- [ ] 引用完整性:targetScene 指向不存在的场景 ID
|
||||
- [ ] 死路检测:无 choices / 无 nextScene / 无 qte / 无 hotspots 的场景
|
||||
- [ ] 死路检测:无 choices / 无 nextScene / 无 qte / 无 hotspots
|
||||
- [ ] 变量引用:conditions 中的 variable 未在 `variables` 声明
|
||||
|
||||
## E13: 撤销/重做
|
||||
|
||||
- [ ] 操作历史栈(add/delete/update/move node & edge)
|
||||
- [ ] Ctrl+Z 撤销 / Ctrl+Shift+Z 重做
|
||||
- [ ] `useGraphEditor` 中维护 `history[]` + `historyIndex`
|
||||
|
||||
## E14: 面板可折叠 + 标签页
|
||||
## E16: NodeEditor → JSON 编辑器 ✅ 已完成
|
||||
|
||||
- [ ] NodeEditor 和 PreviewPanel 加折叠/展开按钮
|
||||
- [ ] NodeEditor 按类别分标签页:基本(id/type/videoUrl)/ 音频(bgmUrl 等)/ 战斗(battleHUD/battleResult)/ 高级(loopStart/keyMoment)
|
||||
- [ ] 标签页间切换不丢失编辑状态
|
||||
- [x] 删除现有 GUI 表单,改为 `<textarea>` + 等宽字体 + 深色背景
|
||||
- [x] 初始值 `JSON.stringify(scene, null, 2)`
|
||||
- [x] `@blur` → JSON.parse → `store.updateScene(id, parsed)`
|
||||
- [x] 解析失败 → 红色边框 + 错误提示
|
||||
|
||||
---
|
||||
|
||||
## 优先级建议
|
||||
**优先级建议:**
|
||||
|
||||
| 优先级 | 编号 | 说明 |
|
||||
|:--:|------|------|
|
||||
| **P0** | E4 | i18n key 编辑——覆盖最广,P11/P31 都依赖 |
|
||||
| **P0** | E10 | 内嵌快速测试——最直接的创作者效率提升 |
|
||||
| **P1** | E1 | 热点编辑——P4 是核心交互功能 |
|
||||
| **P1** | E6 | 顶级字段——chapters/achievements/endings 创作者需求最大 |
|
||||
| **P1** | E12 | JSON 校验——防止导出后游戏崩溃 |
|
||||
| **P2** | E7/E8/E9 | 条件路由/关键节点/战斗——新增功能,但依赖前置 |
|
||||
| **P2** | E11 | 场景列表搜索——场景多了才有真实需求 |
|
||||
| **P2** | E14 | 面板标签页——属性字段达到 20+ 后优势明显 |
|
||||
| **P3** | E2/E3/E5 | 单字段编辑——BGM/loop/prompt,改动小 |
|
||||
| **P3** | E13 | 撤销/重做——重要但改动不小 |
|
||||
|
||||
---
|
||||
|
||||
## E15: 编辑器架构重构 — 三层分离
|
||||
|
||||
目标:为应对状态增多和功能复杂化,确保扩展性和可维护性。编辑器重构为三层分离架构,与引擎分层一致。
|
||||
|
||||
**当前问题:** `App.vue` 310 行 god 组件 / `useGraphEditor.ts` 混合 JSON + Vue refs / 无 Pinia store
|
||||
|
||||
**目标架构:**
|
||||
|
||||
```
|
||||
editor/
|
||||
├── services/ GraphService.ts + AssetResolver.ts # 纯函数数据层
|
||||
├── stores/ editorStore.ts # Pinia 全局状态 + undo/redo
|
||||
├── composables/ useGraphEditor.ts # 编排层(→60行)
|
||||
├── components/ Toolbar / SceneGraphPanel / NodeEditorPanel / SceneList / StatusBar
|
||||
└── App.vue # 精简布局组合(→30行)
|
||||
```
|
||||
|
||||
**实施步骤:**
|
||||
1. 创建 `editorStore.ts`(Pinia)
|
||||
2. 创建 `GraphService.ts`(纯函数剥离)
|
||||
3. 精简 `App.vue` + `useGraphEditor`
|
||||
4. 新增 `SceneList.vue` + `StatusBar.vue`
|
||||
|
||||
### 优先级建议(更新)
|
||||
|
||||
| 优先级 | 编号 | 说明 |
|
||||
|:--:|------|------|
|
||||
| **P0** | **E15** | 架构重构——所有后续功能的基础 ✅ 已完成 2026-06-13 |
|
||||
| **P0** | E4 | i18n key 编辑 |
|
||||
| **P0** | E16 | JSON 编辑器 ✅ 已完成 |
|
||||
| **P0** | E10 | 内嵌快速测试 |
|
||||
| **P1** | E1 | 热点编辑 |
|
||||
| **P1** | E6 | 顶级字段 |
|
||||
| **P1** | E12 | JSON 校验 |
|
||||
| **P2** | E7/E8/E9 | 条件路由/关键节点/战斗 |
|
||||
| **P2** | E11 | 场景列表搜索 |
|
||||
| **P2** | E14 | 面板标签页 |
|
||||
| **P3** | E2/E3/E5 | 单字段编辑 |
|
||||
| **P3** | E13 | 撤销/重做 |
|
||||
| **P1** | E11 | 场景列表搜索 |
|
||||
| **P2** | E13 | 撤销/重做 |
|
||||
|
||||
---
|
||||
|
||||
## 废弃项
|
||||
|
||||
E1~E9、E14 废弃。编辑器不再做 NodeEditor GUI 表单,场景字段由创作者在 JSON 中直接编写。
|
||||
|
||||
@@ -129,10 +129,6 @@ onMounted(() => loadDemo())
|
||||
<NodeEditor
|
||||
:scene="store.selectedScene"
|
||||
:scene-list="editor.sceneList.value"
|
||||
@update="store.updateScene"
|
||||
@add-choice="store.addChoice"
|
||||
@update-choice="store.updateChoice"
|
||||
@delete-choice="store.deleteChoice"
|
||||
@delete-scene="delNode"
|
||||
@close="store.selectedNodeId = null"
|
||||
/>
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
<script setup lang="ts">
|
||||
import { computed, ref, watch } from 'vue'
|
||||
import type { SceneNode, Choice } from '@engine/types'
|
||||
import { ref, watch } from 'vue'
|
||||
import type { SceneNode } from '@engine/types'
|
||||
import { useEditorStore } from '../stores/editorStore'
|
||||
|
||||
const props = defineProps<{
|
||||
scene: SceneNode | null
|
||||
@@ -8,70 +9,33 @@ const props = defineProps<{
|
||||
}>()
|
||||
|
||||
const emit = defineEmits<{
|
||||
update: [id: string, partial: Partial<SceneNode>]
|
||||
addChoice: [sourceId: string]
|
||||
updateChoice: [sourceId: string, index: number, partial: Partial<Choice>]
|
||||
deleteChoice: [sourceId: string, index: number]
|
||||
deleteScene: [id: string]
|
||||
close: []
|
||||
}>()
|
||||
|
||||
const localVideo = ref('')
|
||||
const localSubtitle = ref('')
|
||||
const localNextScene = ref('')
|
||||
const editingQTE = ref(false)
|
||||
const localQteTime = ref(1)
|
||||
const localQtePrompt = ref('')
|
||||
const localQteKeys = ref('')
|
||||
const localQteLimit = ref(3)
|
||||
const localQteSuccess = ref('')
|
||||
const localQteFail = ref('')
|
||||
const store = useEditorStore()
|
||||
const jsonText = ref('')
|
||||
const errorMsg = ref('')
|
||||
const saved = ref(false)
|
||||
|
||||
watch(() => props.scene, (s) => {
|
||||
if (!s) return
|
||||
localVideo.value = s.videoUrl || ''
|
||||
localSubtitle.value = s.subtitleUrl || ''
|
||||
localNextScene.value = s.nextScene || ''
|
||||
if (s.qte) {
|
||||
editingQTE.value = true
|
||||
localQteTime.value = s.qte.triggerTime
|
||||
localQtePrompt.value = s.qte.prompt
|
||||
localQteKeys.value = s.qte.keys.join(', ')
|
||||
localQteLimit.value = s.qte.timeLimit
|
||||
localQteSuccess.value = s.qte.successScene
|
||||
localQteFail.value = s.qte.failScene
|
||||
} else {
|
||||
editingQTE.value = false
|
||||
}
|
||||
if (!s) { jsonText.value = ''; errorMsg.value = ''; return }
|
||||
jsonText.value = JSON.stringify(s, null, 2)
|
||||
errorMsg.value = ''
|
||||
saved.value = false
|
||||
}, { immediate: true })
|
||||
|
||||
function saveVideo() {
|
||||
function onBlur() {
|
||||
if (!props.scene) return
|
||||
emit('update', props.scene.id, { videoUrl: localVideo.value })
|
||||
}
|
||||
|
||||
function saveSubtitle() {
|
||||
if (!props.scene) return
|
||||
emit('update', props.scene.id, { subtitleUrl: localSubtitle.value })
|
||||
}
|
||||
|
||||
function saveNextScene() {
|
||||
if (!props.scene) return
|
||||
emit('update', props.scene.id, { nextScene: localNextScene.value })
|
||||
}
|
||||
|
||||
function saveQTE() {
|
||||
if (!props.scene) return
|
||||
emit('update', props.scene.id, {
|
||||
qte: editingQTE.value ? {
|
||||
triggerTime: localQteTime.value,
|
||||
prompt: localQtePrompt.value,
|
||||
keys: localQteKeys.value.split(',').map((k) => k.trim()).filter(Boolean),
|
||||
timeLimit: localQteLimit.value,
|
||||
successScene: localQteSuccess.value,
|
||||
failScene: localQteFail.value,
|
||||
} : undefined,
|
||||
})
|
||||
errorMsg.value = ''
|
||||
try {
|
||||
const parsed = JSON.parse(jsonText.value)
|
||||
store.updateScene(props.scene.id, parsed)
|
||||
saved.value = true
|
||||
setTimeout(() => { saved.value = false }, 2000)
|
||||
} catch (e: any) {
|
||||
errorMsg.value = e.message
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
@@ -80,119 +44,21 @@ function saveQTE() {
|
||||
<div class="editor-header">
|
||||
<h3>{{ scene.id }}</h3>
|
||||
<div class="header-actions">
|
||||
<span v-if="saved" class="saved-hint">已保存</span>
|
||||
<span v-if="errorMsg" class="error-hint">JSON 错误: {{ errorMsg }}</span>
|
||||
<button class="icon-btn danger" @click="emit('deleteScene', scene.id)" title="删除场景">🗑</button>
|
||||
<button class="icon-btn" @click="emit('close')" title="关闭">✕</button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="editor-body">
|
||||
<div class="field-group">
|
||||
<label>视频路径</label>
|
||||
<div class="field-row">
|
||||
<input v-model="localVideo" @blur="saveVideo" placeholder="/videos/scene.mp4" />
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="field-group">
|
||||
<label>字幕路径</label>
|
||||
<div class="field-row">
|
||||
<input v-model="localSubtitle" @blur="saveSubtitle" placeholder="/subtitles/scene.vtt" />
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="field-group">
|
||||
<label>默认下一场景 (nextScene)</label>
|
||||
<select v-model="localNextScene" @change="saveNextScene">
|
||||
<option value="">-- 无 --</option>
|
||||
<option v-for="s in sceneList.filter(s => s.id !== scene.id)" :key="s.id" :value="s.id">
|
||||
{{ s.label }}
|
||||
</option>
|
||||
</select>
|
||||
</div>
|
||||
|
||||
<div class="field-group">
|
||||
<label class="qte-toggle">
|
||||
<input type="checkbox" v-model="editingQTE" @change="saveQTE" />
|
||||
QTE 快速反应事件
|
||||
</label>
|
||||
<div v-if="editingQTE" class="qte-fields">
|
||||
<div class="qte-row">
|
||||
<span>触发时间 (秒)</span>
|
||||
<input type="number" v-model.number="localQteTime" @change="saveQTE" min="0" step="0.5" />
|
||||
</div>
|
||||
<div class="qte-row">
|
||||
<span>提示文字</span>
|
||||
<input v-model="localQtePrompt" @blur="saveQTE" placeholder="按下空格键!" />
|
||||
</div>
|
||||
<div class="qte-row">
|
||||
<span>按键 (逗号分隔)</span>
|
||||
<input v-model="localQteKeys" @blur="saveQTE" placeholder="Space, ArrowUp" />
|
||||
</div>
|
||||
<div class="qte-row">
|
||||
<span>限时 (秒)</span>
|
||||
<input type="number" v-model.number="localQteLimit" @change="saveQTE" min="1" step="0.5" />
|
||||
</div>
|
||||
<div class="qte-row">
|
||||
<span>成功场景</span>
|
||||
<select v-model="localQteSuccess" @change="saveQTE">
|
||||
<option value="">-- 选择 --</option>
|
||||
<option v-for="s in sceneList.filter(s => s.id !== scene.id)" :key="s.id" :value="s.id">
|
||||
{{ s.label }}
|
||||
</option>
|
||||
</select>
|
||||
</div>
|
||||
<div class="qte-row">
|
||||
<span>失败场景</span>
|
||||
<select v-model="localQteFail" @change="saveQTE">
|
||||
<option value="">-- 选择 --</option>
|
||||
<option v-for="s in sceneList.filter(s => s.id !== scene.id)" :key="s.id" :value="s.id">
|
||||
{{ s.label }}
|
||||
</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="field-group choices-section">
|
||||
<label>选项列表</label>
|
||||
<button class="add-btn" @click="emit('addChoice', scene.id)">+ 添加选项</button>
|
||||
|
||||
<div
|
||||
v-for="(choice, index) in (scene.choices || [])"
|
||||
:key="index"
|
||||
class="choice-item"
|
||||
>
|
||||
<div class="choice-header">
|
||||
<span>选项 {{ index + 1 }}</span>
|
||||
<button class="icon-btn danger small" @click="emit('deleteChoice', scene.id, index)">×</button>
|
||||
</div>
|
||||
<input
|
||||
:value="choice.text"
|
||||
@blur="emit('updateChoice', scene.id, index, { text: ($event.target as HTMLInputElement).value })"
|
||||
placeholder="选项文字"
|
||||
/>
|
||||
<select
|
||||
:value="choice.targetScene"
|
||||
@change="emit('updateChoice', scene.id, index, { targetScene: ($event.target as HTMLSelectElement).value })"
|
||||
>
|
||||
<option value="">-- 目标场景 --</option>
|
||||
<option v-for="s in sceneList.filter(s => s.id !== scene.id)" :key="s.id" :value="s.id">
|
||||
{{ s.label }}
|
||||
</option>
|
||||
</select>
|
||||
<div class="choice-extra">
|
||||
<label class="inline-label">限时(秒, 0=不限)</label>
|
||||
<input
|
||||
type="number"
|
||||
:value="choice.timeLimit ?? 0"
|
||||
@change="emit('updateChoice', scene.id, index, { timeLimit: +($event.target as HTMLInputElement).value })"
|
||||
min="0" step="1"
|
||||
class="time-input"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<textarea
|
||||
class="json-area"
|
||||
:class="{ error: errorMsg }"
|
||||
:value="jsonText"
|
||||
@input="jsonText = ($event.target as HTMLTextAreaElement).value"
|
||||
@blur="onBlur"
|
||||
spellcheck="false"
|
||||
></textarea>
|
||||
</div>
|
||||
|
||||
<div class="node-editor empty-state" v-else>
|
||||
@@ -224,6 +90,7 @@ function saveQTE() {
|
||||
justify-content: space-between;
|
||||
padding: 14px 16px;
|
||||
border-bottom: 1px solid rgba(255,255,255,0.06);
|
||||
flex-shrink: 0;
|
||||
}
|
||||
|
||||
.editor-header h3 {
|
||||
@@ -234,7 +101,23 @@ function saveQTE() {
|
||||
|
||||
.header-actions {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 6px;
|
||||
min-width: 0;
|
||||
}
|
||||
|
||||
.saved-hint {
|
||||
font-size: 11px;
|
||||
color: #4caf50;
|
||||
}
|
||||
|
||||
.error-hint {
|
||||
font-size: 11px;
|
||||
color: #e74c3c;
|
||||
max-width: 120px;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
.icon-btn {
|
||||
@@ -246,140 +129,27 @@ function saveQTE() {
|
||||
border-radius: 4px;
|
||||
cursor: pointer;
|
||||
font-size: 13px;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
|
||||
.icon-btn:hover { color: #ddd; border-color: rgba(255,255,255,0.25); }
|
||||
.icon-btn.danger:hover { color: #e74c3c; border-color: #e74c3c; }
|
||||
.icon-btn.small { width: 22px; height: 22px; font-size: 11px; }
|
||||
|
||||
.editor-body {
|
||||
.json-area {
|
||||
flex: 1;
|
||||
overflow-y: auto;
|
||||
padding: 12px 16px;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 14px;
|
||||
}
|
||||
|
||||
.field-group {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 6px;
|
||||
}
|
||||
|
||||
.field-group label {
|
||||
font-size: 12px;
|
||||
color: #888;
|
||||
text-transform: uppercase;
|
||||
letter-spacing: 0.5px;
|
||||
}
|
||||
|
||||
.field-row {
|
||||
display: flex;
|
||||
gap: 6px;
|
||||
}
|
||||
|
||||
input, select {
|
||||
width: 100%;
|
||||
padding: 8px 10px;
|
||||
font-size: 13px;
|
||||
background: rgba(255,255,255,0.05);
|
||||
border: 1px solid rgba(255,255,255,0.1);
|
||||
border-radius: 4px;
|
||||
color: #ddd;
|
||||
padding: 14px 16px;
|
||||
background: #0a0a1a;
|
||||
color: #ccc;
|
||||
border: none;
|
||||
outline: none;
|
||||
}
|
||||
|
||||
input:focus, select:focus {
|
||||
border-color: rgba(255,255,255,0.25);
|
||||
}
|
||||
|
||||
.qte-toggle {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
.qte-toggle input[type="checkbox"] {
|
||||
width: auto;
|
||||
}
|
||||
|
||||
.qte-fields {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 8px;
|
||||
padding: 10px;
|
||||
background: rgba(255,255,255,0.03);
|
||||
border-radius: 4px;
|
||||
}
|
||||
|
||||
.qte-row {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
}
|
||||
|
||||
.qte-row span {
|
||||
font-family: 'Menlo', 'Monaco', 'Courier New', monospace;
|
||||
font-size: 12px;
|
||||
color: #777;
|
||||
white-space: nowrap;
|
||||
min-width: 80px;
|
||||
line-height: 1.5;
|
||||
resize: none;
|
||||
tab-size: 2;
|
||||
}
|
||||
|
||||
.qte-row input, .qte-row select {
|
||||
flex: 1;
|
||||
}
|
||||
|
||||
.choices-section {
|
||||
border-top: 1px solid rgba(255,255,255,0.06);
|
||||
padding-top: 12px;
|
||||
}
|
||||
|
||||
.add-btn {
|
||||
padding: 6px 12px;
|
||||
font-size: 12px;
|
||||
color: #8cf;
|
||||
background: rgba(100,200,255,0.08);
|
||||
border: 1px solid rgba(100,200,255,0.2);
|
||||
border-radius: 4px;
|
||||
cursor: pointer;
|
||||
transition: background 0.2s;
|
||||
}
|
||||
|
||||
.add-btn:hover { background: rgba(100,200,255,0.15); }
|
||||
|
||||
.choice-item {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 6px;
|
||||
padding: 8px;
|
||||
background: rgba(255,255,255,0.02);
|
||||
border: 1px solid rgba(255,255,255,0.05);
|
||||
border-radius: 4px;
|
||||
}
|
||||
|
||||
.choice-header {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
font-size: 11px;
|
||||
color: #666;
|
||||
}
|
||||
|
||||
.choice-extra {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
}
|
||||
|
||||
.inline-label {
|
||||
font-size: 11px;
|
||||
color: #666;
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
.time-input {
|
||||
width: 60px;
|
||||
.json-area.error {
|
||||
border-left: 3px solid #e74c3c;
|
||||
}
|
||||
</style>
|
||||
|
||||
Reference in New Issue
Block a user