fix: increase base node height to 48px to prevent text clipping

This commit is contained in:
2026-06-12 12:14:45 +08:00
parent 951da731b3
commit 8d5f6e175b

View File

@@ -95,7 +95,7 @@ function buildFlow(root: PlayerTreeNode) {
g.setDefaultEdgeLabel(() => ({}))
const baseW = 128
const baseH = 40
const baseH = 48
const thumbH = 78
for (const n of dagreNodes) {