Commit Graph

7 Commits

Author SHA1 Message Date
b3bbe7b39d fix: support multiple onTimeUpdate callbacks in VideoManager
Previously onTimeCallback was a single nullable function pointer, so
registerEvents()'s store.setVideoTime callback was overwritten by
goToScene()'s checkQTE callback, causing videoTime to stay at 0.
Changed to a Set to support multiple concurrent listeners.
2026-06-07 20:38:24 +08:00
319a379921 feat: P2 - QTE system, subtitles, save thumbnails
- QTESystem: trigger detection via timeupdate, multi-key matching, timeout handling
- QTEOverlay: SVG countdown ring + key prompts + success/fail animation
- Engine: integrate QTE (timeupdate check, conditional branching, effect application)
- Subtitles: WebVTT parsing + synchronized subtitle rendering
- GamePlayer: overlay QTE and subtitle components
- SaveSystem: DB v2 with thumbnail field, canvas snapshot at 320x180 JPEG
- SaveLoadMenu: thumbnail preview for save slots
- VideoManager: getActiveVideoElement() for canvas capture
- App.vue: QTE/subtitle integration, thumbnail capture on save
- stores: QTE state management, save list with thumbnails
- demo.json: QTE scene (right_door), subtitles, new event types
- ROADMAP: mark P2 as completed
2026-06-07 19:35:14 +08:00
2de9f99a81 feat: add StateManager.dump() and expose window.__sm for debugging
- StateManager.dump(): console.table formatted dump of variables, flags, history
- window.__sm: exposes engine.stateManager in dev mode for console inspection
2026-06-07 17:27:52 +08:00
b96a12a2f3 docs: add comment explaining waitReady logic 2026-06-07 17:05:59 +08:00
937e45c203 feat: P1 core - seamless video switching, conditional branches, save/load
- VideoManager: A/B dual-buffered video with crossfade transitions and candidate preloading
- Engine: condition-based choice filtering, ChoiceSystem timer, resumeScene for save/load
- SceneManager: getCandidateUrls for preloading next scenes
- SaveSystem: Dexie.js IndexedDB multi-slot save/load
- ChoiceSystem: timed choices with countdown and auto-default on timeout
- GamePlayer: dual video elements with crossfade CSS
- ChoicePanel: timer progress bar and countdown text
- SaveLoadMenu: save/load UI component
- App.vue: menu trigger, dual video refs, save/load integration
- gameStore: timer state, saves list
- demo.json: conditional choice example (secret ending, requires trust >= 80)
- ROADMAP: mark P1 as completed
2026-06-07 16:48:52 +08:00
192ecbbce2 fix: wait for video metadata before playing and set onEnd before play
- Reorder onEnd callback before play() in Engine.goToScene to prevent
  missed ended event if video ends synchronously
- Wait for loadedmetadata event in VideoManager.play() before seeking
  to ensure currentTime reset works correctly on new video sources
2026-06-07 14:34:15 +08:00
aeb6dc46a4 init 2026-06-07 13:50:05 +08:00